我正在尝试Ogre3D
使用C++
使用CEGUI
来构建接口,以便使用Eclipse IDE for C/C++ Developers (Helios), with CDT
CEGUI SDK 0.7.5 for MinGW
Ogre SDK MinGW 1.8.1
进行异步(windows)。这里是确切的版本:
**** Build of configuration Release for project OgreTest2 ****
**** Internal Builder is used for build ****
g++ -LD:\**\**\OgreSDK_MinGW_v1-8-1\bin\Release -L{OGRE_HOME}\boost -LD:\**\**\CEGUI-SDK-0.7.5-mingw\bin -oOgreTest2.exe src\Tutorial1.o src\BaseApplication.o -lOgreMain -lOIS -lOgreProperty -lOgrePaging -lOgreRTShaderSystem -lOgreTerrain -lCEGUIBase -lCEGUIOgreRenderer
src\Tutorial1.o:Tutorial1.cpp:(.text.startup+0x1a): undefined reference to `boost::system::generic_category()'
src\Tutorial1.o:Tutorial1.cpp:(.text.startup+0x24): undefined reference to `boost::system::generic_category()'
d:/**/**/mingw/bin/../lib/gcc/mingw32/4.8.1/../../../../mingw32/bin/ld.exe: src\Tutorial1.o: bad reloc address 0x24 in section `.text.startup'
collect2.exe: error: ld returned 1 exit status
Build error occurred, build is stopped
我遵循了本教程:http://cs.gettysburg.edu/~cpresser/cs391/ogre_eclipse_project_win.html
即使经过数小时的研究,我仍然会收到一个误报:
boost
它可能与Ogre SDK
相关,后者附带Eclipse/Ogre/Windows
。但是,我无法弄清楚如何正确设置它。
任何线索如何带来一个简单的" Hello World"与{{1}}一起运行?
亲切的问候, Corak