上周我一直在研究这个项目,但无法弄清楚如何修复它。我觉得我很近但却无法发现我的错误! 我的任务要求我使用Java Graphics类沿假想的线绘制圆圈。在中心画一个半径为n的圆。然后绘制两个半径为n / 2的圆,其端点与圆的左右弧相交。
我已经能够在第一个圆圈的右侧和左侧绘制两个圆圈的第二步。但是,我的程序应该以递归方式绘制四个相同大小的圆圈。左圆圈的右侧和左侧都有一个圆圈,右圆圈的右侧和左侧都有一个圆圈。我的代码有点怀疑。
非常感谢任何帮助。
package fractalcircles;
import java.awt.*;
import javax.swing.*;
public class FractalCircles {
/**
* @param args the command line arguments
*/
public static void main(String[] args)
{ //create a MyCanvas object
MyCanvas canvas1 = new MyCanvas();
//set up a JFrame to hold the canvas
JFrame frame = new JFrame();
frame.setTitle("FractalCircles.java");
frame.setSize(500,500);
frame.setLocation(100,100);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//add the canvas to the frame as a content panel
frame.getContentPane().add(canvas1);
frame.setVisible(true);
}//end main
}//end class
class MyCanvas extends Canvas
{
public MyCanvas()
{} //end MyCanvas() constructor
//this method will draw the initial circle and invisible line
public void paint (Graphics graphics)
{
int x1,x2,y1,y2; //future x and y coordinates
int radius=125; //radius of first circle
int xMid=250, yMid=250; //center point (x,y) of circle
//draw invisible line
graphics.drawLine(0,250,500,250);
//draw first circle
graphics.drawOval(xMid-radius,yMid-radius,radius*2,radius*2);
//run fractal algorithm to draw 2 circles to the left and right
drawCircles(graphics, xMid, yMid, radius);
}
void drawCircles (Graphics graphics, int xMid, int yMid, int radius)
{
//used to position left and right circles
int x1 = xMid-radius-(radius/2);
int y1 = yMid-(radius/2);
int x2 = xMid+radius-(radius/2);
int y2= yMid-(radius/2);
if (radius > 5)
{
//draw circle to the left
graphics.drawOval(x1, y1, (radius/2)*2, (radius/2)*2);
//draw circle to the right
graphics.drawOval(x2, y2, (radius/2)*2, (radius/2)*2);
}
drawCircles (graphics, xMid, yMid, radius/2);
}
答案 0 :(得分:1)
看起来您的drawCircles
功能内只有drawCircles
次呼叫。这可能不对,因为每次绘制圆圈时都需要调用递归函数两次。我看到你画的是两个圆圈,但实际上它是向后的。
要使其工作,您需要绘制一个圆,并调用递归函数两次。
以下是您需要更改的内容:
应该这样做。
答案 1 :(得分:1)
使用递归的一些改编版本... 绘制圆圈,然后通过再次调用相同的函数绘制其2个子项。
void drawCircles(Graphics graphics, int xMid, int yMid, int radius) {
// end recursion
if(radius < 5)
return;
// Draw circle
graphics.drawOval(xMid - radius, yMid - radius, radius * 2, radius * 2);
// start recursion
//left
drawCircles(graphics, xMid-radius, yMid, radius / 2);
//right
drawCircles(graphics, xMid+radius, yMid, radius / 2);
}
答案 2 :(得分:0)
你只是从大圆的每一边画一个圆圈。您需要更改代码。我只写了一个简短的修复,但没有测试。祝你好运
void drawCircles (Graphics graphics, int xMid, int yMid, int radius)
{
//used to position left and right circles
int x1 = xMid-radius-(radius/2);
int x2 = xMid+radius-(radius/2);
int x3 = xMid+radius+(radius/2);
int x4 = xMid-radius+(radius/2);
int y = yMid-(radius/2);
if (radius > 5)
{
//draw 4 circles
graphics.drawOval(x1, y, (radius/2)*2, (radius/2)*2);
graphics.drawOval(x2, y, (radius/2)*2, (radius/2)*2);
graphics.drawOval(x3, y, (radius/2)*2, (radius/2)*2);
graphics.drawOval(x4, y, (radius/2)*2, (radius/2)*2);
}
//left
drawCircles(graphics, xMid-radius, yMid, radius / 2);
//right
drawCircles(graphics, xMid+radius, yMid, radius / 2);
}