我已经使用C套接字编程构建了一个客户端 - 服务器程序,并且它在我的运行在VMware上的Ubuntu OS上完美运行。我遇到的唯一问题是使用listen API调用。
虽然我已将连接限制设置为2,但我可以打开四个终端并同时连接到服务器。
listen (serverFd, 2); /* Maximum pending connection length */
客户端和服务器在同一台计算机上运行。
这是代码的片段
#include <signal.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h> /* for sockaddr_un struct */
#define DEFAULT_PROTOCOL 0
#define BUFFER_SIZE 1024
/* POSIX renames "Unix domain" as "local IPC."
Not all systems define AF_LOCAL and PF_LOCAL (yet). */
#ifndef AF_LOCAL
#define AF_LOCAL AF_UNIX
#endif
#ifndef PF_LOCAL
#define PF_LOCAL PF_UNIX
#endif
/****************************************************************/
main ()
{
printf("Hello, server is starting...\n");
// initialize data from text file into system
readData();
printf("Country data loaded with total of %i countries available.\n", NoOfRecordsRead);
if(NoOfRecordsRead == 0)
{
printf("No valid data to serve, terminating application...\n");
exit (-1);
}
int serverFd, clientFd, serverLen, clientLen;
struct sockaddr_un serverAddress;/* Server address */
struct sockaddr_un clientAddress; /* Client address */
struct sockaddr* serverSockAddrPtr; /* Ptr to server address */
struct sockaddr* clientSockAddrPtr; /* Ptr to client address */
/* Ignore death-of-child signals to prevent zombies */
signal (SIGCHLD, SIG_IGN);
serverSockAddrPtr = (struct sockaddr*) &serverAddress;
serverLen = sizeof (serverAddress);
clientSockAddrPtr = (struct sockaddr*) &clientAddress;
clientLen = sizeof (clientAddress);
/* Create a socket, bidirectional, default protocol */
serverFd = socket (AF_LOCAL, SOCK_STREAM, DEFAULT_PROTOCOL);
serverAddress.sun_family = AF_LOCAL; /* Set domain type */
strcpy (serverAddress.sun_path, "country"); /* Set name */
unlink ("country"); /* Remove file if it already exists */
bind (serverFd, serverSockAddrPtr, serverLen); /* Create file */
listen (serverFd, 2); /* Maximum pending connection length */
printf("Server started.\n");
while (1) /* Loop forever */
{
/* Accept a client connection */
clientFd = accept (serverFd, clientSockAddrPtr, &clientLen);
if (fork () == 0) /* Create child to send recipe */
{
//do something
}
}
}
为什么会发生这种情况
答案 0 :(得分:4)
虽然我已将连接限制设置为2
不。您已将listen backlog 设置为2.阅读listen命令的文档:
backlog参数定义sockfd的挂起连接队列可能增长的最大长度。如果是连接 当队列已满时,请求到达,客户端可能会收到带有ECONNREFUSED指示的错误,或者如果是 协议支持重传,可以忽略该请求,以便稍后在连接时重新尝试成功。
如果您想限制同时连接的数量,您的程序可以决定不致电accept()
。