在我的代码中,我有一个draggablepoint类,它定义了一个可以交互式拖动的点。因此,界面基本上选择一个draggablepoint,清除现有的点并将其绘制在图上。我希望在点击按钮后立即在图上显示该点,但是,显示该点需要时间。 有没有更快的方法来编写matplotlib零件代码?谢谢!
import matplotlib.pyplot as plt
import matplotlib.patches as patches
from matplotlib.widgets import Button
from random import randint
import math
class Interface:
def __init__(self, points):
self.points = points
self.fig = plt.figure()
self.ax = self.fig.add_subplot(111)
self.run_button = Button(plt.axes([0.75, 0.6, 0.1, 0.04]), 'Draw', color='g', hovercolor='0.75')
self.circles = []
self.has_circle = False
self.draggables = []
def go(self):
self.run_button.on_clicked(self.run)
def run(self, event):
'''remove point from the figure first'''
if self.has_circle:
self.circle.remove()
did = randint(0, len(self.points)-1)
self.has_circle = True
self.circle = patches.Circle(self.points[did], 0.02, fc='b', alpha=0.5, picker=True)
self.ax.add_patch(self.circle)
dr = DraggablePoint(self.circle)
dr.connect()
self.draggables.append(dr)
class DraggablePoint:
lock = None #only one can be animated at a time
def __init__(self, point):
self.point = point
self.press = None
self.background = None
self.ax = self.point.figure.add_subplot(111)
def connect(self):
'connect to all the events we need'
self.cidpress = self.point.figure.canvas.mpl_connect('button_press_event', self.on_press)
self.cidrelease = self.point.figure.canvas.mpl_connect('button_release_event', self.on_release)
self.cidmotion = self.point.figure.canvas.mpl_connect('motion_notify_event', self.on_motion)
def on_press(self, event):
if event.inaxes != self.point.axes: return
if DraggablePoint.lock is not None: return
contains = self.point.contains(event)[0]
if not contains: return
self.press = (self.point.center), event.xdata, event.ydata
DraggablePoint.lock = self
# draw everything but the selected rectangle and store the pixel buffer
canvas = self.point.figure.canvas
axes = self.point.axes
self.point.set_animated(True)
canvas.draw()
self.background = canvas.copy_from_bbox(self.point.axes.bbox)
# now redraw just the rectangle
axes.draw_artist(self.point)
# and blit just the redrawn area
canvas.blit(axes.bbox)
def on_motion(self, event):
if DraggablePoint.lock is not self: return
if event.inaxes != self.point.axes: return
if event.xdata < event.ydata / math.sqrt(3): return
if event.xdata > (event.ydata - math.sqrt(3))/(-math.sqrt(3)): return
self.point.center, xpress, ypress = self.press
dx = event.xdata - xpress
dy = event.ydata - ypress
self.point.center = (self.point.center[0]+dx, self.point.center[1]+dy)
canvas = self.point.figure.canvas
axes = self.point.axes
# restore the background region
canvas.restore_region(self.background)
# redraw just the current rectangle
axes.draw_artist(self.point)
# blit just the redrawn area
canvas.blit(axes.bbox)
def on_release(self, event):
'on release we reset the press data'
if DraggablePoint.lock is not self:return
self.press = None
DraggablePoint.lock = None
# turn off the rect animation property and reset the background
self.point.set_animated(False)
self.background = None
# redraw the full figure
self.point.figure.canvas.draw()
def disconnect(self):
'disconnect all the stored connection ids'
self.point.figure.canvas.mpl_disconnect(self.cidpress)
self.point.figure.canvas.mpl_disconnect(self.cidrelease)
self.point.figure.canvas.mpl_disconnect(self.cidmotion)
if __name__ == '__main__':
points = [(0.5,0.4), (0.2, 0.3), (0.4, 0.8), (0.8, 0.9)]
interface = Interface(points)
interface.go()
plt.show()
答案 0 :(得分:1)
在self.fig.canvas.draw()
功能的末尾添加run
。
出现这一点很慢,因为在离开按钮之前不会强制更新。