我试图以这种方式添加图像背景:
background = CCSprite.sprite("filename.png");
background.setAnchorPoint(CGPoint.ccp(0.5f,0.0f));
background.setPosition(width/2, background.getContentSize().height);
layer.backgroundLayer.addChild(background);
问题是增加的背景是奇怪的,有些部分是拉伸的。我需要帮助如何正确添加背景。提前谢谢。
要了解更多信息,请查看原始图片和结果
原件:
结果:
配置代码
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
mContext = getApplicationContext();
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
_glSurfaceView = new CCGLSurfaceView(this);
setContentView(_glSurfaceView);
}
@Override
public void onStart()
{
super.onStart();
CCDirector.sharedDirector().attachInView(_glSurfaceView);
CCDirector.sharedDirector().setDeviceOrientation(CCDirector.kCCDeviceOrientationPortrait);
CCDirector.sharedDirector().setDisplayFPS(true);
CCDirector.sharedDirector().setAnimationInterval(1.0f / 60.0f);
CCScene scene = HelloWorldLayer.scene();
CCDirector.sharedDirector().runWithScene(scene);
}
答案 0 :(得分:0)
你可以这样做
CCSize s = CCDirector::sharedDirector()->getWinSize();
float w = s.width;
float h = s.height;
CCSprite *bg = CCSprite::create("shop_bg.jpg");
bg->setPosition(ccp(s.width/2, s.height/2));
答案 1 :(得分:0)
For landscape Mode you can try this in your AppDelegate Class
然后应用精灵位置
// initialize director
director = CCDirector::sharedDirector();
EGLView = CCEGLView::sharedOpenGLView();
director->setOpenGLView(EGLView);
CCSize screenSize = EGLView->getFrameSize();
CCSize designSize = CCSizeMake(800, 480);
EGLView->setDesignResolutionSize(designSize.width,designSize.height, kResolutionExactFit);
if(screenSize.height > 480 && screenSize.height < 720 )
{
CCSize resourceSize = CCSizeMake(960, 540);
director->setContentScaleFactor(resourceSize.height/screenSize.height);
CCLog("Resolution Scale OF Karboon=%f",resourceSize.width/screenSize.width);
}
else if (screenSize.height >= 720 && screenSize.height < 800)
{
CCSize resourceSize = CCSizeMake(1280, 720);
director->setContentScaleFactor(resourceSize.height/screenSize.height);
CCLog("Resolution Scale OF NOTE=%f",resourceSize.width/screenSize.width);
}
else if(screenSize.height > 800)
{
CCSize resourceSize = CCSizeMake(1920, 1080);
director->setContentScaleFactor(resourceSize.height/screenSize.height);
CCLog("Resolution Scale OF Nexus=%f",resourceSize.width/screenSize.width);
}
else
{
director->setContentScaleFactor(1);
CCLog("Resolution Scale OF S Advance=%f");
}