在blender中,我可以从顶点列表中创建一个“me”网格:
me = bpy.data.meshes.new("name")
me.from_pydata(vertices,[],[])
但是bmesh不存在此功能。我想做的是
bme=bmesh.new()
bme.from_pydata(vertices,[],[])
我怎样才能实现这个目标?
答案 0 :(得分:1)
稍微修改过的bmesh模板版本会给你
import bpy
import bmesh
myvertexlist = [[2,2,2],[4,4,4],[6,6,6],[8,8,8]]
# Get the active mesh
me = bpy.context.object.data
# Get a BMesh representation
bm = bmesh.new() # create an empty BMesh
bm.from_mesh(me) # fill it in from a Mesh
# Modify the BMesh, can do anything here...
for newvert in myvertexlist:
bm.verts.new(newvert)
# also add bm.edges and bm.faces
# Finish up, write the bmesh back to the mesh
bm.to_mesh(me)
bm.free() # free and prevent further access