$ make -f makefile.txt
g++ -Wall -W -Werror -pedantic -g -c MinPriority.cpp
MinPriority.cpp: In member function `void MinPriority::createArray()':
MinPriority.cpp:50: error: expected primary-expression before '&' token
MinPriority.cpp:50: error: expected primary-expression before ',' token
MinPriority.cpp:50: error: expected primary-expression before "targetVertex"
makefile.txt:7: recipe for target `MinPriority.o' failed
make: *** [MinPriority.o] Error 1
基本上我正在尝试访问Graph.h的函数(位于私有:),其目的是通过引用传递给定索引处的链表的向量。基本上,它查看链接列表的向量,转到向量的某个索引,并将其链接列表转换为向量,并通过引用将其传递给另一个文件中的函数。这是发生错误的地方。
void MinPriority::createArray()
{
Graph::get_adjLine(vector<Edge>&, string targetVertex); //MinPriority.ccp.50: error
}
这是函数get_adjLine()
本身:
void Graph::get_adjLine(vector<Edge>& v, string targetVertex) //passes back a node and its adjacencies in the form of a vector
{
//vector<Edge> v;
int index;
for(unsigned int i = 0; i != adjList.size(); i++) //find the targetVertex's index
{
if(adjList[i].front().m_vertex == targetVertex)
{
index = i;
continue;
}
}
copy(adjList[index].begin(), adjList[index].end(), v.begin());
}
我目前正在尝试找到将vector< list<Edge> > adjList;
的私有结构传递到MinPriority::createArray()
的任何可行方法。任何方式对我来说都是最好的,但我花了最后几个小时试图想出办法,但我无法弄明白。以下是类声明:Graph.h
#ifndef GRAPH_H_INCLUDED
#define GRAPH_H_INCLUDED
//class MinPriority;
#include <iostream>
#include <string>
#include <vector>
#include <list>
#include <locale>
using namespace std;
//class MinPriority;
class Graph
{
public:
Graph();
~Graph();
void set_Edge(string targetVertex, string vertex, int weight);
void set_array(string vertex);
void ABC_array();
void print_Test();
friend class MinPriority; //allow MinPriority to access private functions/variables
private:
class Edge
{
public:
Edge(string vertex, int weight)
{m_vertex = vertex; m_weight = weight;}
~Edge(){}
string m_vertex;
int m_weight;
};
void get_adjLine(vector<Edge>&, string targetVertex);
vector< list<Edge> > adjList;
};
#endif // GRAPH_H_INCLUDED
和MinPriority.h
#ifndef MINPRIORITY_H_INCLUDED
#define MINPRIORITY_H_INCLUDED
#include <iostream>
#include <string>
#include <vector>
#include <list>
using namespace std;
class Graph; //letting MinPriority know about Graph
class Edge; //letting MinPriority know about Graph::Edge
class MinPriority
{
//Min heap property: A[PARENT(i)] <= A[i];
public:
MinPriority();
~MinPriority();
void createArray();
void MIN_HEAPIFY(int);
void BUILD_MIN_HEAP(int);
string HEAP_MINIMUM();
void INSERT(int);
int HEAP_SIZE();
int PARENT(int);
int LEFT(int);
int RIGHT(int);
private:
class priority
{
priority(string preVertex, string vertex, int weight)
{m_preVertex = preVertex; m_vertex = vertex; m_weight = weight;}
~priority(){}
string m_preVertex;
string m_vertex;
int m_weight;
};
vector<priority> heapArray;
vector<priority> priorityQueue;
};
#endif // MINPRIORITY_H_INCLUDED
答案 0 :(得分:1)
首先,Graph::get_adjLine
不是静态成员函数,所以你不能这样调用它:
Graph::get_adjLine(....)
您需要在实例上调用它:
Graph g = ....;
g.get_adjLine(.....);
其次,你需要传递一些参数。您似乎在函数调用中使用函数声明语法:
Graph :: get_adjLine(vector&amp; adjList,string targetVertex);
应该是
g.get_adjLine(someEdgeVector, someString);
答案 1 :(得分:0)
您是否尝试这样做:
void MinPriority::createArray()
{
Graph::get_adjLine(vector<Edge>& adjList, string targetVertex);
}
实际上,由于adjList
是Graph
类的成员,因此您无需将其作为成员函数中的参数传递。你可以直接使用它。