ObjectDisposedException - 在GUI线程中运行秒表

时间:2010-01-14 22:06:45

标签: c# multithreading timer stopwatch objectdisposedexception

我有一个在不同线程中运行的秒表,它会更新标签中的GUI线程,以便随着时间的推移显示。当我的程序关闭时,当我在表单GUI中调用ObjectDisposedException时,它会使用秒表中的时间更新标签时抛出this.Invoke(mydelegate);

如何摆脱这个ObjectDisposedException

我试图在FormClosing事件中停止秒表,但它没有处理它。

以下是代码:

System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch();
            stopwatch = sw;

            sw.Start();
            //System.Threading.Thread.Sleep(100);
            System.Threading.Thread t = new System.Threading.Thread(delegate()
            {
                while (true)
                {
                TimeSpan ts = sw.Elapsed;

                string elapsedTime = String.Format("{0:00}:{1:00}:{2:00}.{3:00}",
                ts.Hours, ts.Minutes, ts.Seconds,
                ts.Milliseconds / 10);

                timeElapse = elapsedTime;

                  UpdateLabel();
                }
            });
            stopwatchThread = t;
            t.Start();

 public void UpdateLabel()
        {
            db = new doupdate(DoUpdateLabel);

            this.Invoke(db);
        }

 public void DoUpdateLabel()
        {
            toolStripStatusLabel1.Text = timeElapse;
        }

2 个答案:

答案 0 :(得分:2)

当您关闭应用程序时,Stopwatch正在处理,但线程仍在运行并尝试使用它。您可以在关闭应用程序之前先停止您的线程吗(在FormClosing事件中)?

答案 1 :(得分:2)

相同的代码,现在使用BackgroundWorker和有序关闭,确保在后台线程首先停止运行之前表单不会关闭:

using System;
using System.Threading;
using System.Windows.Forms;
using System.Diagnostics;

namespace WindowsFormsApplication1 {
    public partial class Form1 : Form {
        public Form1() {
            InitializeComponent();
            backgroundWorker1.DoWork += backgroundWorker1_DoWork;
            backgroundWorker1.ProgressChanged += backgroundWorker1_ProgressChanged;
            backgroundWorker1.RunWorkerCompleted += backgroundWorker1_RunWorkerCompleted;
            backgroundWorker1.WorkerReportsProgress = backgroundWorker1.WorkerSupportsCancellation = true;
            backgroundWorker1.RunWorkerAsync();
        }
        bool mCancel;
        void backgroundWorker1_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e) {
            if (e.Error != null) MessageBox.Show(e.Error.ToString());
            if (mCancel) this.Close();
        }
        protected override void OnFormClosing(FormClosingEventArgs e) {
            if (backgroundWorker1.IsBusy) mCancel = e.Cancel = true;
            backgroundWorker1.CancelAsync();
        }
        void backgroundWorker1_ProgressChanged(object sender, System.ComponentModel.ProgressChangedEventArgs e) {
            label1.Text = e.UserState as string;
        }
        void backgroundWorker1_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e) {
            Stopwatch sw = Stopwatch.StartNew();
            while (!backgroundWorker1.CancellationPending) {
                TimeSpan ts = sw.Elapsed;
                string elapsedTime = String.Format("{0:00}:{1:00}:{2:00}.{3:00}",
                    ts.Hours, ts.Minutes, ts.Seconds, ts.Milliseconds / 10);
                backgroundWorker1.ReportProgress(0, elapsedTime);
                Thread.Sleep(15);
            }
        }
    }
}

请注意,Sleep()调用是必需的,不可能每秒调用UI线程超过1000次。