我正在尝试添加一个通过SearchVectorTest类文件循环生成的movieclip,并将其放入sresultnologin类文件中。然后,我将使该movieclip可单击,并在单击时,转到下一个类,显示一个新阶段,从该动画片段中存储的特定信息中提取信息,并从数据库中提取其余信息并显示它们。
我现在有错误,找不到类型。我似乎无法将Movieclip(框)添加为按钮。在这一行var newListing:Listing2 = Bolder.getChildAt(0);
sresultnologin.as
package com.clark
{
import com.clark.SearchVectorTest;
import flash.display.*;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.Stage;
import fl.controls.Button;
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
public class sresultnologin extends MovieClip {
public var s1:Searchreult = new Searchreult ();
public function sresultnologin(){
// init
addEventListener(Event.ADDED_TO_STAGE, onadded);
function onadded (event:Event):void{
s1.x=-10;
s1.y=10;
addChild(s1);
}
var s3:SearchVectorTest= new SearchVectorTest(new Vector.<searchVO1>);
addChild (s3);
s1.SRhome.addEventListener(MouseEvent.CLICK, fl_ClickToGoTol);
s1.ARsearch.addEventListener(MouseEvent.CLICK, fl_ClickToGosearch);
if( s3.listings.length > 0 )
{
// get the first listing in the listing array
var newListing:Listing8 = s3.listings[0];
newListing.addEventListener(MouseEvent.CLICK, gotoscener);
}
else
{
}
}
// private methods
private function gotoscener(event:MouseEvent):void
{
var s9:Listingdetail = new Listingdetail ();
removeChild(s1);
addChild(s9);
}
private function fl_ClickToGoTol(event:MouseEvent):void
{
var s9:Account = new Account ();
removeChild(s1);
addChild(s9);
}
private function fl_ClickToGosearch(event:MouseEvent):void
{
var s9:searchVO1 = new searchVO1 ();
removeChild(s1);
addChild(s9);
}
}
}
SearchVectorTest.as
package com.clark
{
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
public class SearchVectorTest extends MovieClip
{
public var listings:Vector.<Listing8>;
public function SearchVectorTest(test:Vector.<searchVO1>)
{
for (var j:int = 0; j < test.length; j++)
{
trace(test[j].nobed);
trace(test[j].zip);
trace(test[j].Location);
trace(test[j].price);
}
var len:int = test ? test.length : 0;
// create your vector for your listings with the len size
listings = new Vector.<Listing8>(len, true);
var currentY:int = 200;
for (var k:int = 0; k < test.length; k++)
{
var Bolder:Listing8 = new Listing8();
Bolder.x=20;
var bf:TextField = new TextField();
var bf1:TextField = new TextField();
var bf2:TextField = new TextField();
var bf3:TextField = new TextField();
bf3.width = 100;
bf.defaultTextFormat = new TextFormat("Arial", 12, 0, null, null, null, null, null, TextFormatAlign.CENTER);
bf.width = 100;
bf.autoSize = TextFieldAutoSize.CENTER;
bf1.width = 100;
bf1.autoSize = TextFieldAutoSize.CENTER;
bf2.autoSize = TextFieldAutoSize.CENTER;
bf3.autoSize = TextFieldAutoSize.CENTER;
bf3.width = 100;
bf1.y= bf.height+5;
bf.text = test[k].nobed;
bf1.text = test[k].zip;
bf2.text = test[k].Location;
bf3.text = test[k].price;
bf.x = (Bolder.height-bf.height)*.2
Bolder.addChild(bf);
Bolder.addChild(bf1);
Bolder.addChild(bf2);
Bolder.addChild(bf3);
Bolder.properties = test[k].nobed;
Bolder.properties = test[k].zip;
// position the object based on the accumulating variable.
Bolder.y = currentY;
addChild(Bolder);
Bolder.mouseChildren = false; // ignore children mouseEvents
Bolder.mouseEnabled = true; // enable mouse on the object - normally set to true by default
Bolder.useHandCursor = true; // add hand cursor on mouse over
Bolder.buttonMode = true;
listings[k] = Bolder;
currentY += Bolder.height + 10;
}
}
}
}
SearchVO1
package com.clark
{
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.Stage;
import fl.controls.Button;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.net.URLRequestMethod;
import flash.net.URLLoaderDataFormat;
import flash.net.URLVariables;
import flash.utils.*;
import flash.sampler.NewObjectSample;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
public class searchVO1 extends MovieClip {
private var Arvariables:URLVariables;
private var SrSend:URLRequest;
private var SaLoader:URLLoader;
public var nobed:String;
public var zip:String;
public var Location:String;
public var price:String;
public var callMethod:Function;
public var s1:searchpage = new searchpage ();
public function searchVO1():void{
addEventListener(Event.ADDED_TO_STAGE, onadded); // init
function onadded (event:Event):void{
s1.x=-10;
s1.y=10;
addChild(s1);
s1.account.addEventListener(MouseEvent.CLICK, fl_ClickToGoToaccount);
s1.searchs.addEventListener(MouseEvent.CLICK, ValidateAndsearch);
s1.Au.addEventListener(MouseEvent.CLICK, fl_ClickToGoToautomatch);
s1.setting.addEventListener(MouseEvent.CLICK, fl_ClickToGoToss);
s1.Shome.addEventListener(MouseEvent.CLICK, fl_ClickToGoTohom);
// Build the varSend variable
SrSend = new URLRequest("http://localhost/search.php");
SrSend.method = URLRequestMethod.POST;
Arvariables = new URLVariables;
SrSend.data = Arvariables;
SaLoader = new URLLoader();
SaLoader.dataFormat = URLLoaderDataFormat.TEXT;
SaLoader.addEventListener(Event.COMPLETE,Asandler);
// private methods
function Asandler(event:Event):void{
// retrieve data from php call
var resultString :String = event.target.data;
// parse result string as json object and cast it to array
var resultArray :Array = JSON.parse( resultString ) as Array;
// get the length of the result set
var len:int = resultArray.length;
// create vector of SearchVO
var searchVOs:Vector.<searchVO1> = new Vector.<searchVO1>();
// loop the result array
var i:int;
for(i=0; i<len; i++ )
{
searchVOs[i] = new searchVO1();
searchVOs[i].nobed = resultArray[i].nobed;
searchVOs[i].zip = resultArray[i].zip;
searchVOs[i].Location = resultArray[i].Location;
searchVOs[i].price = resultArray[i].price;
}
// call a function to create your boxes
// or maybe create your SearchVector class and pass it your search vector
var mySearchVector:SearchVectorTest = new SearchVectorTest(searchVOs);
addChild(mySearchVector);
}
}
}
public function searchVOs( nobed:String, zip:String, location:String, price:String )
{
this.nobed = nobed;
this.zip = zip;
this.Location = Location;
this.price = price;
}
public function ValidateAndsearch (event:MouseEvent):void {
// validate fields
Arvariables.nobed = s1.nobed.text;
Arvariables.zip = s1.zip.text;
Arvariables.Location = s1.Location.text;
Arvariables.price = s1.price.text;
SaLoader.load(SrSend);
var s7:sresultnologin = new sresultnologin()
removeChild(s1);
addChild(s7);
}
// close else condition for error handling
// close validate and send function
private function fl_ClickToGoToautomatch(event:MouseEvent):void
{
var s7:Auto = new Auto ();
removeChild(s1);
addChild(s7);
}
private function fl_ClickToGoToss(event:MouseEvent):void
{
//
}
private function fl_ClickToGoToaccount(event:MouseEvent):void
{
var s7:Account = new Account ();
removeChild(s1);
addChild(s7);
}
private function fl_ClickToGoTohom(event:MouseEvent):void
{
var s7:homepage = new homepage ();
removeChild(s1);
addChild(s7);
}
}
}
答案 0 :(得分:0)
我认为你必须删除这些行:
public var Bolder:MovieClip;
public var Listing2:MovieClip;
并尝试像这样获取您的Listing2对象:
var newListing:Listing2 = s3.getChildAt(0);
但是如果你想在SearchVectorTest类中访问你的列表,最好像这样保存它们的公开引用(可能在数组或向量中):
SearchVectortest类:
public class SearchVectorTest extends MovieClip
{
/** the array of listings **/
public var listings:Vector.<Listing2>;
public function SearchVectorTest(test:Vector.<searchVO1>)
{
// put the array length in a variable -> if test = null make len = 0
var len:int = test ? test.length : 0;
// create your vector for your listings with the len size
listings = new Vector.<Listing2>(len, true);
// ...
for( var k:int = 0; k < len; k++ )
{
var bolder:Listing2 = new Listing2();
bolder.mouseChildren = false; // ignore children mouseEvents
bolder.mouseEnabled = true; // enable mouse on the object - normally set to true by default
bolder.useHandCursor = true; // add hand cursor on mouse over
bolder.buttonMode = true; // this must be set to true to have hand cursor
// add your linsting to the vector
listings[k] = bolder;
//...
}
// ...
}
}
之后你就可以得到这样的名单:
sresultnologin.as
public class sresultnologin extends MovieClip
{
public var s1 :Searchreult = new Searchreult ();
//public var Bolder :MovieClip; // never used -> useless
//public var Listing2 :MovieClip; // never used -> useless
public function sresultnologin()
{
// init
addEventListener(Event.ADDED_TO_STAGE, onadded);
function onadded (event:Event):void
{
s1.x=-10;
s1.y=10;
addChild(s1);
}
var s3:SearchVectorTest= new SearchVectorTest(new Vector.<searchVO1>);
addChild (s3);
s1.SRhome.addEventListener(MouseEvent.CLICK, fl_ClickToGoTol);
s1.ARsearch.addEventListener(MouseEvent.CLICK, fl_ClickToGosearch);
// verify if there are enties in the array
if( s3.listings.length > 0 )
{
// get the first listing in the listing array
var newListing:Listing2 = s3.listings[0];
newListing.addEventListener(MouseEvent.CLICK, goto);
}
else
{
// do something if there are no results
}
}
//...
}
希望有所帮助;)