将元素均匀添加到List

时间:2013-12-05 13:40:01

标签: c# list modulus

我有一个带有“Index”属性的“Element”类,用于对元素列表进行排序。 当我在列表中添加元素时,我想根据列表中的现有元素均匀地展开新元素。

这意味着如果我有6个元素并且想要添加3个元素,结果应该如下图所示:

enter image description here

到目前为止我的代码问题(见下文)是使用了错误的索引,所以如果我有2个现有元素并添加9个元素,那么最后一个元素索引是18,我真的不明白。< / p>

public List<Element> AddElements()
{   
    // The elements are inserted before this
    List<Element> existingElements = new List<Element>();
    List<Element> elementsToAdd = new List<Element>();

    int elementsLeft = 1;

    foreach (Element element in elementsToAdd)
    {
        // Generate the next index
        int nextIndex = 1;

        // Only proceed if any elements exists
        if (existingElements.Count > 0)
        {
            // divisonResult = 12 / 4 = 3
            double divisonResult = Math.Floor(Convert.ToDouble(existingElements.Count) / Convert.ToDouble(elementsToAdd.Count));

            // modulusResult = 12 % 2 = 0
            double modulusResult = Convert.ToDouble(existingElements.Count) % Convert.ToDouble(elementsToAdd.Count);

            // NextPosition = (3 + 1) * 1 = 4
            // NextPosition = (3 + 1) * 2 = 8
            // NextPosition = (3 + 1) * 3 = 12
            // NextPosition = (3 + 1) * 4 = 16
            if (modulusResult <= 0 && elementsToAdd.Count > 1)
                nextIndex = Convert.ToInt16(divisonResult) * elementsLeft;
            else
                nextIndex = (Convert.ToInt16(divisonResult) + 1) * elementsLeft;

            elementsLeft++;

            // Move existing elements
            var elementsToBeMoved = existingElements.Where(elementQuery => elementQuery.Index >= nextIndex);

            foreach (Element elementToBeMoved in elementsToBeMoved)
            {
                elementToBeMoved.Index++;
            }
        }

        // Add element to existing elements
        existingElements.Add(new Element { Index = nextIndex });
    }

    // Return new list
    return existingElements;
}

3 个答案:

答案 0 :(得分:1)

将原始元素数除以要混合的列表。 6/3 + 1 = 3(每3个项目将来自list2)。运行一个循环(var i = 0; i&lt; list1.Count + list2.Count; i ++)在每个循环中检查新列表的位置是否在你应该从list2插入项目的位置,否则插入下一个list1中的项目。这是一种扩展方法......

class Program
{
    static void Main(string[] args)
    {
        var existingElements  = new List<int> { 1, 2, 3, 4, 5, 6 };
        var elementsToAdd = new List<int> { 100, 101, 102 };
        existingElements = existingElements.Mix(elementsToAdd).ToList();
        Console.WriteLine(String.Join(", ", existingElements));
        Console.ReadKey();
    }
}

public static class ExtensionMethods
{
    public static IEnumerable<T> Mix<T>(this IEnumerable<T> source, IEnumerable<T> mix)
    {
        var list1 = source.ToArray();
        var list2 = mix.ToArray();
        var total = list1.Count() + list2.Count();
        var skip = (list1.Count() / list2.Count()) + 1;
        var count1 = 0;
        var count2 = 0;
        var finalList = new List<T>();

        for (var i = 0; i < total; i++)
        {
            var count = i + 1;
            if (count % skip == 0)
            {
                finalList.Add(list2[count2]);
                count2++;
            }
            else
            {
                finalList.Add(list1[count1]);
                count1++;
            }
        }

        return finalList;
    }
}

答案 1 :(得分:0)

你不是在寻找时间顺序吗?这表明使用KeyCollection。

How to insert as first element in dictionary?

InsertItem方法看起来很有趣。

答案 2 :(得分:0)

我这样开发:

public static class IEnumerableExtender
{
    public static IEnumerable<T> Mix<T>(this IEnumerable<T> first, IEnumerable<T> second)
    {
        var firstCount = first.Count();
        var secondCount = second.Count();

        // it is important that `first` is equal or larger
        // than `second`, if it is not, we swap
        if (firstCount < secondCount)
        {
            var a = first;
            first = second;
            second = a;
            firstCount = first.Count();
            secondCount = second.Count();
        }

        // at every `N` number of elements we will insert
        // one from the `second` list
        var insertAtEvery = Math.Floor(firstCount / (double)secondCount) + 1;

        int totalLength = firstCount + secondCount;

        var listResult = new List<T>(totalLength);

        for (int i = 0, x = 0, y = 0; i < totalLength; ++i)
        {
            // if it is time to insert an element from `second`
            // and there is still something to be inserted
            if ((i % insertAtEvery) == 0 && y < secondCount)
            {
                // insert and move the index from the `second`
                listResult.Add(second.ElementAt(y++));
            }
            else
            {
                // insert and move the index from the `first`
                listResult.Add(first.ElementAt(x++));
            }
        }

        return listResult;
    }
}

这里只是一个测试输出的控制台代码:

public class Program
{
    static void Main(string[] args)
    {
        int size1, size2;

        while (true)
        {
            Console.Write("Size of list #1: ");
            int.TryParse(Console.ReadLine(), out size1);

            if (size1 <= 0)
                break;

            Console.Write("Size of list #2: ");
            int.TryParse(Console.ReadLine(), out size2);

            if (size2 <= 0)
                break;

            var list1 = Enumerable.Range(0, size1).Select(o => '.').ToList();
            var list2 = Enumerable.Range(0, size2).Select(o => '#').ToList();

            var result = list1.Mix(list2);

            Console.WriteLine(String.Join(" ", result));
            Console.WriteLine();
        }
    }
}

示例输出

output