我正在使用UIImagePickerControllerSourceTypeCamera
和自定义cameraOverlayView
打开相机,这样我就可以在没有“使用照片”步骤的情况下拍摄多张照片。
这很有效,但保存照片功能中存在内存泄漏。通过大量的调试和研究,我将其缩小到UIGraphicsGetImageFromCurrentImageContext
函数。
以下是代码片段:
UIGraphicsBeginImageContextWithOptions(timestampedImage.frame.size, timestampedImage.opaque, [[UIScreen mainScreen] scale]);
[[timestampedImage layer] renderInContext:UIGraphicsGetCurrentContext()];
UIImage *finalTimestampImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
我已经浏览了互联网,似乎UIGraphicsGetImageFromCurrentImageContext()
函数(引自this SO question)“返回一个新的自动释放UIImage
并指向finalTimestampImage
ivar之前分配的UIImage
永远不会被释放,它的变量只是被重新命名到其他地方。“
我尝试了很多显然适用于其他人的解决方案:
在timestampedImage.layer.contents = nil;
UIGraphicsEndImageContext
在CGContextRef context = UIGraphicsGetCurrentContext();
CGContextRelease(context);
和UIGraphicsEndImageContext
在NSAutoreleasePool
将整个saveThisPhoto
函数包含在NSAutoreleasePool
在相机弹出时创建NSAutoreleasePool
,并在调用[pool release]
时调用didReceiveMemoryWarning
调用didReceiveMemoryWarning
时关闭相机弹出窗口,希望它会清除池
上述
然而我尝试的一切,当我拍照时,我可以看到Memory Utilized
在我重复在设备上拍照时上升而不是下降。
有谁知道如何释放由UIGraphicsGetImageFromCurrentImageContext
创建的自动释放对象?
或者,是否有其他方法可以UIImage
生成UIImageView
?
修改:
以下是所要求的全部功能。这里添加了很多额外的释放,只是为了确保所有都被清理干净。我已经通过saveThisPhoto
系统地检查了每个代码块的内存泄漏情况,并且仅在运行UIGraphicsGetImageFromCurrentImageContext
块(上面的代码段)时才会发生。
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
NSLog(@"SAVING PHOTO");
[self saveThisPhoto:info];
picker = nil;
[picker release];
info = nil;
[info release];
}
- (void)saveThisPhoto:(NSDictionary *)info {
// Get photo count for filename so we're not overriding photos
int photoCount = 0;
if ([[NSUserDefaults standardUserDefaults] objectForKey:@"photocount"]) {
photoCount= [[[NSUserDefaults standardUserDefaults] objectForKey:@"photocount"] intValue];
photoCount++;
}
[[NSUserDefaults standardUserDefaults] setObject:[NSString stringWithFormat:@"%d", photoCount] forKey:@"photocount"];
[[NSUserDefaults standardUserDefaults] synchronize];
// Obtaining saving path
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *fileName = [NSString stringWithFormat:@"ri_%d.jpg", photoCount];
NSString *fileNameThumb = [NSString stringWithFormat:@"ri_%d_thumb.jpg", photoCount];
NSString *imagePath = [documentsDirectory stringByAppendingPathComponent:fileName];
NSString *imagePathThumb = [documentsDirectory stringByAppendingPathComponent:fileNameThumb];
// Extracting image from the picker and saving it
NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType];
// SAVE TO IPAD AND DB
if ([mediaType isEqualToString:@"public.image"]){
// Get Image
UIImage *editedImage = [info objectForKey:UIImagePickerControllerOriginalImage];
// Figure out image orientation
CGSize resizedSize;
CGSize thumbSize;
if (editedImage.size.height > editedImage.size.width) {
resizedSize = CGSizeMake(480, 640);
thumbSize = CGSizeMake(150, 200);
} else {
resizedSize = CGSizeMake(640, 480);
thumbSize = CGSizeMake(150, 113);
}
// MAKE NORMAL SIZE IMAGE
UIImage *editedImageResized = [editedImage resizedImage:resizedSize interpolationQuality:0.8];
// clean up the one we won't use any more
editedImage = nil;
[editedImage release];
// ADD TIMESTAMP TO IMAGE
// make the view
UIImageView *timestampedImage = [[UIImageView alloc] initWithImage:editedImageResized];
CGRect thisRect = CGRectMake(editedImageResized.size.width - 510, editedImageResized.size.height - 30, 500, 20);
// clean up
editedImageResized = nil;
[editedImageResized release];
// make the label
UILabel *timeLabel = [[UILabel alloc] initWithFrame:thisRect];
timeLabel.textAlignment = UITextAlignmentRight;
timeLabel.textColor = [UIColor yellowColor];
timeLabel.backgroundColor = [UIColor clearColor];
timeLabel.font = [UIFont fontWithName:@"Arial Rounded MT Bold" size:(25.0)];
timeLabel.text = [self getTodaysDateDatabaseFormat];
[timestampedImage addSubview:timeLabel];
// clean up what we won't use any more
timeLabel = nil;
[timeLabel release];
// make UIIMage out of the imageview -- MEMORY LEAK LOOKS LIKE IT IS IN THIS BLOCK
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
UIGraphicsBeginImageContextWithOptions(timestampedImage.frame.size, timestampedImage.opaque, [[UIScreen mainScreen] scale]);
[[timestampedImage layer] renderInContext:UIGraphicsGetCurrentContext()];
UIImage *finalTimestampImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
timestampedImage.layer.contents = nil;
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextRelease(context);
// clean up the one we won't use any more
timestampedImage = nil;
[timestampedImage release];
// SAVE NORMAL SIZE IMAGE TO DOCUMENTS FOLDER
NSData *webDataResized = UIImageJPEGRepresentation(finalTimestampImage, 1.0); // JPG
[webDataResized writeToFile:imagePath atomically:YES];
// clean up the one we won't use any more
finalTimestampImage = nil;
[finalTimestampImage release];
[pool release]; // to get rid of the context image that is stored
// SAVE TO DATABASE
[sqlite executeNonQuery:@"INSERT INTO inspection_images (agentid,groupid,inspectionid,areaid,filename,filenamethumb,filepath,orderid,type) VALUES (?, ?, ?, ?, ?, ?, ?, ?,?) ",
[NSNumber numberWithInt:loggedIn],
[NSNumber numberWithInt:loggedInGroup],
myInspectionID,
[[tableData objectAtIndex:alertDoMe] objectForKey:@"areaid"],
fileName,
fileNameThumb,
documentsDirectory,
[NSNumber numberWithInt:photoCount],
[NSNumber numberWithInt:isPCR]
];
// Clean up
webDataResized = nil;
[webDataResized release];
} else {
NSLog(@">>> IMAGE ***NOT*** SAVED");
}
NSLog(@"IMAGE SAVED - COMPLETE");
info = nil;
[info release];
}
答案 0 :(得分:1)
在释放变量之前,你将变量设置为nil,有些已经自动释放。
通常在使用释放时你应该释放它们并将它们设置为nil。
[var release]
var = nil;
但在其中一些中你不应该叫释放。
以下是您的主要罪魁祸首。
// clean up the one we won't use any more
timestampedImage = nil;
[timestampedImage release];
// SAVE NORMAL SIZE IMAGE TO DOCUMENTS FOLDER