代码:
#include <cutil.h>
#include <cstdlib>
#include <cstdio>
#include <string.h>
#if defined(__APPLE__) || defined(MACOSX)
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif
#include <cuda_gl_interop.h>
#include "fluid_system_kern.cu"
extern "C"
{
// Compute number of blocks to create
int iDivUp (int a, int b) {
return (a % b != 0) ? (a / b + 1) : (a / b);
}
void computeNumBlocks (int numPnts, int minThreads, int &numBlocks, int &numThreads)
{
numThreads = min( minThreads, numPnts );
numBlocks = iDivUp ( numPnts, numThreads );
}
void Grid_InsertParticlesCUDA ( uchar* data, uint stride, uint numPoints )
{
int numThreads, numBlocks;
computeNumBlocks (numPoints, 256, numBlocks, numThreads);
// transfer point data to device
char* pntData;
size = numPoints * stride;
cudaMalloc( (void**) &pntData, size);
cudaMemcpy( pntData, data, size, cudaMemcpyHostToDevice);
// execute the kernel
insertParticles<<< numBlocks, numThreads >>> ( pntData, stride );
// transfer data back to host
cudaMemcpy( data, pntData, cudaMemcpyDeviceToHost);
// check if kernel invocation generated an error
CUT_CHECK_ERROR("Kernel execution failed");
CUDA_SAFE_CALL(cudaGLUnmapBufferObject(vboPos));
}
错误:
src/fluid_system.cu(30): error : incomplete type is not allowed (points to line -> "void Grid_InsertParticleCUDA")
src/fluid_system.cu(30): error : identifier "uchar" is undefined (points to line -> "void Grid_InsertParticleCUDA")
src/fluid_system.cu(30): error : identifier "data" is undefined (points to line -> "void Grid_InsertParticleCUDA")
src/fluid_system.cu(30): error : expected a ")" (points to line -> "void Grid_InsertParticleCUDA")
src/fluid_system.cu(31): error : expected a ";" (points to line after line-> "void Grid_InsertParticleCUDA")
我不明白这似乎是什么问题。因为我没有看到任何奇怪的那条线。我使用CUDA 4.2
答案 0 :(得分:1)
正如已经指出的,你有一些语法错误。
uchar
未在您的计划中的任何位置定义。要么添加一个
定义它或将其更改为unsigned char
这是正确的
C / C ++类型。您的花括号排列不正确:
extern "C"
{ // this opening curly-brace has no proper corresponding close-brace
// Compute number of blocks to create
int iDivUp (int a, int b) { // this open brace
return (a % b != 0) ? (a / b + 1) : (a / b);
} // ... closes here
// you should insert another closing curly-brace here }
void computeNumBlocks ...