我正在使用finish()来结束我的SplashScreen活动中的一个线程,当我这样做时,应用程序在进入Activity2之前被最小化。如何在不调用finish()的情况下结束SplashScreen活动并转到Activity2,以便应用程序不会最小化?
public class SplashScreen extends Activity {
/**
* The thread to process splash screen events
*/
private Thread mSplashThread;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Splash screen view
setContentView(R.layout.splash);
final SplashScreen sPlashScreen = this;
// The thread to wait for splash screen events
mSplashThread = new Thread(){
@Override
public void run(){
try {
synchronized(this){
// Wait given period of time or exit on touch
wait(5000);
}
}
catch(InterruptedException ex){
}
finish();
// Run next activity
Intent intent = new Intent();
intent.setClass(sPlashScreen, MainActivity.class);
startActivity(intent);
//stop();
}
};
mSplashThread.start();
}
/**
* Processes splash screen touch events
*/
@Override
public boolean onTouchEvent(MotionEvent evt)
{
if(evt.getAction() == MotionEvent.ACTION_DOWN)
{
synchronized(mSplashThread){
mSplashThread.notifyAll();
}
}
return true;
}
}
答案 0 :(得分:2)
startActivity之后调用完成
mSplashThread = new Thread(){
@Override
public void run(){
try {
synchronized(this){
// Wait given period of time or exit on touch
wait(5000);
}
}
catch(InterruptedException ex){
}
// Run next activity
Intent intent = new Intent();
intent.setClass(sPlashScreen, MainActivity.class);
startActivity(intent);
//call finish after startActivity
finish();
//stop();
}
};
mSplashThread.start();
答案 1 :(得分:1)
我这样做:
private class IntentLauncher extends Thread {
@Override
/**
* Sleep for some time and than start new activity.
*/
public void run() {
try {
// Sleeping
Thread.sleep(SLEEP_TIME*1000);
} catch (Exception e) {
Log.e(TAG, e.getMessage());
}
// Start main activity
Intent intent = new Intent(SplashActivity.this, MainActivity.class);
SplashActivity.this.startActivity(intent);
SplashActivity.this.finish();
}
}