UINavigationBar渐变细节

时间:2009-12-05 14:23:15

标签: iphone uinavigationbar

我正在尝试重新创建UINavigationBar的外观。使用渐变绘制条形图的背景,但不清楚其中的默认颜色和点是什么。有没有人在这方面做过什么?

1 个答案:

答案 0 :(得分:17)

来自我的一个项目。根据自己的喜好调整颜色。它还可以显示背景图像(imageReady),否则它会像Apple的那样绘制导航栏

//                                  #Lighter r,g,b,a            #Darker r,g,b,a
#define MAIN_COLOR_COMPONENTS       { 0.153, 0.306, 0.553, 1.0, 0.122, 0.247, 0.482, 1.0 }
#define LIGHT_COLOR_COMPONENTS      { 0.478, 0.573, 0.725, 1.0, 0.216, 0.357, 0.584, 1.0 }

@implementation UINavigationBar (UINavigationBarCategory)

- (void)drawRect:(CGRect)rect {
    if (imageReady) {
        UIImage *img = [UIImage imageNamed: @"navigation_background.png"];
        [img drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)];
    } else {
        // Render yourself instead.
        // You will need to adjust the MAIN_COLOR_COMPONENTS and LIGHT_COLOR_COMPONENTS to match your app

       // emulate the tint colored bar
       CGContextRef context = UIGraphicsGetCurrentContext();
       CGFloat locations[2] = { 0.0, 1.0 };
       CGColorSpaceRef myColorspace = CGColorSpaceCreateDeviceRGB();

       CGFloat topComponents[8] = LIGHT_COLOR_COMPONENTS;
       CGGradientRef topGradient = CGGradientCreateWithColorComponents(myColorspace, topComponents, locations, 2);
       CGContextDrawLinearGradient(context, topGradient, CGPointMake(0, 0), CGPointMake(0,self.frame.size.height/2), 0);
       CGGradientRelease(topGradient);

       CGFloat botComponents[8] = MAIN_COLOR_COMPONENTS;
       CGGradientRef botGradient = CGGradientCreateWithColorComponents(myColorspace, botComponents, locations, 2);
       CGContextDrawLinearGradient(context, botGradient,
       CGPointMake(0,self.frame.size.height/2), CGPointMake(0, self.frame.size.height), 0);
       CGGradientRelease(botGradient);

       CGColorSpaceRelease(myColorspace);


       // top Line
       CGContextSetRGBStrokeColor(context, 1, 1, 1, 1.0);
       CGContextMoveToPoint(context, 0, 0);
       CGContextAddLineToPoint(context, self.frame.size.width, 0);
       CGContextStrokePath(context);

       // bottom line
       CGContextSetRGBStrokeColor(context, 0, 0, 0, 1.0);
       CGContextMoveToPoint(context, 0, self.frame.size.height);
       CGContextAddLineToPoint(context, self.frame.size.width, self.frame.size.height);
       CGContextStrokePath(context);
    }
}

@end