嗨伙计们!
我正在开发一个客户端项目,我看到自己一遍又一遍地使用相同的javascript代码。所以我认为将逻辑包装在自定义jQuery插件中会很有用。我已经为插件的单个实例实现了它,但是对于多个实例,我认为我遇到了每个实例的属性相互覆盖的问题。
好吧,让我们来看看代码吧!这是我对插件的当前代码:
// RESPONSIVE MENU ===========================//
// wrapper for a responsive menu plugin, //
// made by Favolla Comunicação //
//============================================//
/* INSTRUCTIONS
Apply the plugin on the main wrapper of the responsive menu. For example:
$(#menu).responsiveMenu($(#trigger));
The plugin just toggles the classes, leaving the effects and layout for the css
CONFIG
- trigger: the selector of the button that will activate the menu (required)
- activeClass: class name to be injectet when the toggle is activated (default: active)
- submenuTrigger: the selector of the buttons that will activate the submenus, if the menu will have another levels (default: $('sub-toggle'))
- submenu: the selector of the submenus (default: $('.submenu'))
- submenuActiveClass: class name to be injected on the submenus when they are activated (default: open)
- breakpoint: max window whidth where the plugin will work (default: 720)
- timeOut: time in milissegundos to limite the onResize repeat. (default: 100)
- moveCanvas: option to activate the "off canvas" pattern or not (just puts a class on the main elements of the page). (default: false)
- canvas: class name of the elements that build the "canvas" (default: null)
*/
;(function ( $, window, document, undefined ) {
$.fn.responsiveMenu = function(settings){
var config = {
'trigger': '',
'activeClass': 'active',
'submenuTrigger': $('.sub-toggle'),
'submenu': false,
'submenuActiveClass': 'open',
'breakpoint': 720,
'timeOut': 100,
'moveCanvas': false,
'canvas': '',
};
if (settings){$.extend(config, settings);}
// plugin variables
var mTrigger,
menu = $(this),
active = config.activeClass,
button = config.trigger,
bpoint = config.breakpoint,
submTrigger = config.submenuTrigger,
submenu = config.submenu,
submenuActive = config.submenuActiveClass;
canvasOn = config.moveCanvas;
canvas = config.canvas;
time = config.timeOut;
return this.each(function () {
if($(window).width() > bpoint){
mTrigger = false;
} else {
mTrigger = true;
}
onChange = function(){
clearTimeout(resizeTimer);
var resizeTimer = setTimeout(function(){
if($(window).width() > bpoint){
mTrigger = false;
menu.removeClass(active);
button.removeClass(active);
if(canvasOn){
canvas.removeClass(active);
}
} else {
mTrigger = true;
}
}, time);
}
$(window).bind('resize',onChange);
$(document).ready(onChange);
button.click(function(){
if(mTrigger) {
menu.toggleClass(active);
button.toggleClass(active);
if(canvasOn){
canvas.toggleClass(active);
}
}
});
if(submenu){
var submenuClass = '.' + submenu.prop('class');
// toggle for the submenus
submTrigger.click(function(){
if(mTrigger) {
if($(this).hasClass(active)){
submTrigger.removeClass(active);
submenu.removeClass(submenuActive);
} else {
submTrigger.removeClass(active);
$(this).addClass(active);
submenu.removeClass(submenuActive);
$(this).next(submenuClass).addClass(submenuActive);
}
}
});
}
});
}
})( jQuery, window, document );
然后,当我想申请插件时,我这样做:
$('#menu-wrapper').responsiveMenu({
trigger: $('#nav-toggle'),
submenu: $('.submenu'),
submenuTrigger: $('.submenu-toggle'),
moveCanvas: true,
canvas: $('.canvas'),
breakpoint: 862
});
$('#search').responsiveMenu({
trigger: $('#search-toggle'),
breakpoint: 862
});
这里的主要问题是当我设置为responsiveMenu();
的实例时,似乎有些选项会被覆盖。例如,第一个实例将moveCanvas
设置为true,并且它可以工作,但是当我将第二个实例留空时(将moveCanvas
选项设置为false
此元素,第一个实例的这个选项不再起作用了。
我知道也许我没有关注jQuery插件的最佳实践,我甚至读过一些关于jQuery Boilerplate的内容,看起来很棒,但我不是一个高级的javascript开发人员,所以有很多我可以做得更好的事情,但我现在不知道怎么做。
无论如何,我们非常欢迎任何有关此问题的帮助(以及有关该插件的意见)!
答案 0 :(得分:0)
您需要将设置封装在类或闭包中,并为调用插件的每个元素存储它们。
return this.each(function () {
...
$(this).data('some-key', settings);
...
});
如果你想了解jQuery插件创作,他们在这里有一篇文章http://learn.jquery.com/plugins/basic-plugin-creation/
答案 1 :(得分:0)
var mTrigger, menu = $(this), active = config.activeClass, button = config.trigger, bpoint = config.breakpoint, submTrigger = config.submenuTrigger, submenu = config.submenu,
直到这里你做得正确。
submenuActive = config.submenuActiveClass; canvasOn = config.moveCanvas; canvas = config.canvas; time = config.timeOut;
然后,您引入了分号 - 这导致进一步的分配(canvasOn
,canvas
和time
)不再是var
statement的一部分。它们不是变量声明,您在此处分配全局变量 - 这样就会覆盖第一个插件实例的设置。
将除最后一个分号以外的所有分号更改为commata。