在给定方向向量和模型的情况下,我需要获得模型最远顶点的位置。
例如
obj具有以下顶点:
vertice a = (0,0,1)
vertice b = (0,1,0)
vertice c = (1,0,0)
vertice d = (0,0,0)
所以
GetPoint(obj, Vector3.up);
将返回vertice b
提前致谢
答案 0 :(得分:2)
下面的代码将给出最远的点,但仅对于没有子网格的网格,您可以稍微更改代码以便为子网格做..
Vector3 GetFarPoint (Transform obj, Vector3 direction) {
Vector3[] vertices;
Vector3 farthestPoint;
float farDistance;
vertices = obj.GetComponent<MeshFilter>().mesh.vertices;
farDistance=0f;
foreach(Vector3 vert in vertices)
{
float temp = Vector3.Dot(direction,vert);
if(temp>farDistance)
{
farDistance = temp;
farthestPoint = vert;
}
}
return farthestPoint;
}