我正在尝试使用python和tkinter重新创建桌面游戏垄断。我知道如何在画布或框架上放置标签,但是如何从类中的另一个函数运行此命令?我在类Board中使用了一些函数尝试了它,但随后出现了错误,标签,画布等未定义为__init__(self,parent)
中发生的情况。我该如何解决这些错误?或者我应该采取不同的方法吗?希望我明白我的问题。
import tkFileDialog
from random import randint
class Board(Frame):
def __init__(self,parent):
##create the board
frame = Frame(parent)
frame.pack()
Frame.__init__(self,parent)
frame2 = Frame(frame)
frame2.pack()
c=Canvas(frame2,width=480,height=480)
c.pack(expand=YES,fill=BOTH)
c.background=PhotoImage(file='Board.gif')
c.create_image(0,0,image=c.background,anchor='nw')
##Add player 1
player1=PhotoImage(file='plane.gif')
label_player1 = Label(c,image=player1)
label_player1.image=player1
label_player1.place(x=430,y=420)
##Add player 2
player2=PhotoImage(file='car.gif')
label_player2 = Label(c,image=player2)
label_player2.image=player2
label_player2.place(x=430,y=450)
button = Button(frame, text="Next turn", command=self.next_turn)
button.pack()
button = Button(frame, text="Roll the dice", command=self.roll)
button.pack()
def roll(self):
number=randint(2,12)
if b==0:
self.place_player_down()
return number
def place_player_down(self):
for i in range(number+1):
h=int(430-i*30)
while h>=0:
player2=PhotoImage(file='car.gif')
label_player2 = Label(c,image=player2)
label_player2.image=player2
label_player2.place(x=h,y=420)
root = Tk()
board = Board(root)
board.pack()
root.mainloop()
答案 0 :(得分:2)
方法是正确的(将Tkinter小部件包装在一个以事件处理函数作为方法的类中),但是您忘记使用对self
的引用将小部件设置为类的属性:
class Board(Frame):
def __init__(self,parent):
# ...
self.c = Canvas(frame2,width=480,height=480)
self.c.pack(expand=YES,fill=BOTH)
# ...
def place_player_down(self):
# Use 'self.c', not just 'c'
我认为您希望使用值number
执行类似的操作,但在这种情况下,我会将其作为参数发送到place_player_down
:
def roll(self):
number=randint(2,12)
if b==0:
self.place_player_down(number)
return number # Keep in mind that this value is returned but not used anymore
def place_player_down(self, number):
# Use 'number'