在ipad上使用
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
方法不提供图片。信息词典是
> dic = {
> UIImagePickerControllerMediaType = "public.image";
> UIImagePickerControllerReferenceURL = "assets-library://asset/asset.JPG?id=1D8618CC-CDF1-478C-A36D-455A66501A02&ext=JPG";
> }
所以我在this问题中使用了referenceURL作为答案。 我的代码是
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info {
editPhoto=YES;
[self dismissModalViewControllerAnimated:YES];
NSLog(@"dic = %@",info);
defaultImageView.image = [info valueForKey:@"UIImagePickerControllerOriginalImage"];
if(defaultImageView.image == nil)
{
NSLog(@"image from assets");
NSURL *imageSource = [info objectForKey:@"UIImagePickerControllerReferenceURL"];
[self findLargeImage:imageSource];
}
NSLog(@"image picked in block");
}
-(UIImage*)findLargeImage :(NSURL*)path
{
__block UIImage * largeimage=nil;
ALAssetsLibraryAssetForURLResultBlock resultblock = ^(ALAsset *myasset)
{
ALAssetRepresentation *rep = [myasset defaultRepresentation];
CGImageRef iref = [rep fullResolutionImage];
if (iref) {
largeimage =[UIImage imageWithCGImage:iref];
defaultImageView.image = [ImageOreintation fixOrientation:largeimage];
int width = defaultImageView.image.size.width;
int height = defaultImageView.image.size.height;
int frameWidth = (158.0/height) * width;
if(frameWidth>212)
{
defaultImageView.frame = CGRectMake(26, 10, 212, 158);
}
else
{
defaultImageView.frame = CGRectMake(132-frameWidth/2, 10, frameWidth, 158);
}
NSLog(@"in find large image3");
}
};
NSLog(@"in find large image4");
ALAssetsLibraryAccessFailureBlock failureblock = ^(NSError *myerror)
{
NSLog(@"booya, cant get image - %@",[myerror localizedDescription]);
};
ALAssetsLibrary* assetslibrary = [[ALAssetsLibrary alloc] init];
[assetslibrary assetForURL:path resultBlock:resultblock failureBlock:failureblock];
return largeimage ;
}
我以这种方式获取图像,但图像方向是颠倒的。
请帮助直接从拾取器获取图像,或者从网址获取图像的图像。 谢谢
答案 0 :(得分:0)
您可以尝试使用此类别来修复图像的方向。
标头文件
#import <UIKit/UIKit.h>
@interface UIImage (Orientation)
- (UIImage *)fixOrientation;
@end
实施档案
#import "UIImage+Orientation.h"
@implementation UIImage (Orientation)
- (UIImage *)fixOrientation {
if (self.imageOrientation == UIImageOrientationUp) return self;
CGAffineTransform transform = CGAffineTransformIdentity;
switch (self.imageOrientation) {
case UIImageOrientationDown:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, self.size.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, 0);
transform = CGAffineTransformRotate(transform, M_PI_2);
break;
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, 0, self.size.height);
transform = CGAffineTransformRotate(transform, -M_PI_2);
break;
case UIImageOrientationUp:
case UIImageOrientationUpMirrored:
break;
}
switch (self.imageOrientation) {
case UIImageOrientationUpMirrored:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
case UIImageOrientationLeftMirrored:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, self.size.height, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
case UIImageOrientationUp:
case UIImageOrientationDown:
case UIImageOrientationLeft:
case UIImageOrientationRight:
break;
}
CGContextRef ctx = CGBitmapContextCreate(NULL, self.size.width, self.size.height,
CGImageGetBitsPerComponent(self.CGImage), 0,
CGImageGetColorSpace(self.CGImage),
CGImageGetBitmapInfo(self.CGImage));
CGContextConcatCTM(ctx, transform);
switch (self.imageOrientation) {
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
CGContextDrawImage(ctx, CGRectMake(0,0,self.size.height,self.size.width), self.CGImage);
break;
default:
CGContextDrawImage(ctx, CGRectMake(0,0,self.size.width,self.size.height), self.CGImage);
break;
}
CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
UIImage *img = [UIImage imageWithCGImage:cgimg];
CGContextRelease(ctx);
CGImageRelease(cgimg);
return img;
}
@end
答案 1 :(得分:0)
我得到了这个方向的解决方案。从ALAssetRepresentation * rep获取图像时,我使用了fullResolutionImage。而不是那样,我使用了fullScreenImage,它解决了这个问题。 这是该方法的代码。
-(UIImage*)findLargeImage :(NSURL*)path
{
__block UIImage * largeimage=nil;
ALAssetsLibraryAssetForURLResultBlock resultblock = ^(ALAsset *myasset)
{
ALAssetRepresentation *rep = [myasset defaultRepresentation];
largeimage = [UIImage imageWithCGImage:[rep fullScreenImage] scale:[rep scale] orientation:0];
}
};
NSLog(@"in find large image4");
ALAssetsLibraryAccessFailureBlock failureblock = ^(NSError *myerror)
{
NSLog(@"cant get image - %@",[myerror localizedDescription]);
};
ALAssetsLibrary* assetslibrary = [[ALAssetsLibrary alloc] init];
[assetslibrary assetForURL:path resultBlock:resultblock failureBlock:failureblock];
return largeimage ;
}