Arm开发客户端服务器程序

时间:2013-04-11 19:20:30

标签: c arm

我有一个来自班级的旧程序是1个客户端,1个服务器编写的超级基本'聊天'程序在c中,代码如下。我正在尝试为angstrom(在ARM芯片上运行)编译它,并且我得到了这些错误。我安装了angstrom工具链,我是否需要一个特殊版本的sys / socket.h(或者一个不同的标题,忘记了读/写/关闭函数所在的标题)等为arm做的?

错误:

~/Desktop/test $ arm-angstrom-linux-gnueabi-g++ main.c -o main -lnsl
main.c: In function 'int main()':
main.c:66: error: invalid conversion from 'int*' to 'socklen_t*'
main.c:66: error:   initializing argument 3 of 'int accept(int, sockaddr*, socklen_t*)'
main.c:75: error: 'read' was not declared in this scope
main.c:77: error: 'write' was not declared in this scope
main.c:79: error: 'close' was not declared in this scope
main.c:81: error: 'unlink' was not declared in this scope

我直接从类中复制了代码,所以第一个错误可能只是愚蠢的,但最后一对说他们甚至找不到我需要的很多功能......但是不知怎的,它认出了接受命令,并告诉我我使用了错误的论点:/任何想法?

代码:

#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>  /* define socket */
#include <netinet/in.h>  /* define internet socket */
#include <netdb.h>       /* define internet socket */

#define SERVER_PORT 9999        /* define a server port number */

int main()
{
    int sd, ns, k;
    struct sockaddr_in server_addr = { AF_INET, htons( SERVER_PORT ) };
    struct sockaddr_in client_addr = { AF_INET };
    int client_len = sizeof( client_addr );
    char buf[512], *host;

    /* create a stream socket */
    if( ( sd = socket( AF_INET, SOCK_STREAM, 0 ) ) == -1 )
    {
    perror( "server: socket failed" );
    exit( 1 );
    }

    /* bind the socket to an internet port */
    if( bind(sd, (struct sockaddr*)&server_addr, sizeof(server_addr)) == -1 )
    {
    perror( "server: bind failed" );
    exit( 1 );
    }

    /* listen for clients */
    if( listen( sd, 1 ) == -1 )
    {
    perror( "server: listen failed" );
    exit( 1 );
    }

    printf("SERVER is listening for clients to establish a connection\n");

    if( ( ns = accept( sd, (struct sockaddr*)&client_addr,
                       &client_len ) ) == -1 )
    {
        perror( "server: accept failed" );
        exit( 1 );
    }

    printf("accept() successful.. a client has connected! waiting for a message\n");

    /* data transfer on connected socket ns */
    while( (k = read(ns, buf, sizeof(buf))) != 0)
    {    printf("SERVER RECEIVED: %s\n", buf);
         write(ns, buf, k);
    }
    close(ns);
    close(sd);
    unlink(server_addr.sin_addr);

    return(0);
}

1 个答案:

答案 0 :(得分:1)

根据其手册页read(2)(或终端上的man 2 read类型),您需要

 #include <unistd.h>

我希望您的交叉开发工具链配置得足够好,以便找到与您的目标系统相关的正确的 unistd.h标头。 Ypu可能会将-H传递给您的交叉编译器以检查包含的内容。

我强烈建议将-Wall传递给[cross]编译器(以获取几乎所有警告)。

您还应该考虑accept(2)手册页(尤其是NOTES部分)。