我是WPF的新手。我试图使用WPF绑定来理解MVVM模式。我有2个以下的课程
视图模型
我有三个控件
现在,Execute()方法有点笨重,所以我创建了一个委托并异步调用它。但是我的UI仍然是阻止,并且它没有更新“状态”依赖属性
请参阅以下课程。
App.xaml.cs
namespace bindingDemo
{
/// <summary>
/// Interaction logic for App.xaml
/// </summary>
public partial class App : Application
{
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
MainWindow mw = new MainWindow();
ViewModel vm = new ViewModel();
///Set data context property of main windows.
mw.DataContext = vm;
mw.Show();
}
}
}
MainWindow.xaml
<Window x:Class="bindingDemo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<TextBox Text="{Binding Name, Mode=TwoWay}" Height="23" HorizontalAlignment="Left" Margin="76,26,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" />
<Button Command="{Binding Path=MyCommand}" Content="Button" Height="23" HorizontalAlignment="Left" Margin="76,127,0,0" Name="button1" VerticalAlignment="Top" Width="120" />
<TextBox Text="{Binding Path=Status}" Height="23" HorizontalAlignment="Left" Margin="76,55,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" />
</Grid>
ViewModel.cs
namespace bindingDemo
{
public class ViewModel : DependencyObject , ICommand
{
public string Status
{
get { return (string)GetValue(StatusProperty); }
set { SetValue(StatusProperty, value); }
}
// Using a DependencyProperty as the backing store for Status. This enables animation, styling, binding, etc...
public static readonly DependencyProperty StatusProperty =
DependencyProperty.Register("Status", typeof(string), typeof(ViewModel), new UIPropertyMetadata("In Progress..."));
private ICommand _command = null;
public ViewModel()
{
Name = "Default Name";
}
public void Execute(object parameter)
{
Action a = new Action(() =>
{
///While this code is being executed, UI gets blocked.
Console.WriteLine(Name);
Name = "OK";
Status = "Connecting to database....";
Thread.Sleep(2000);
Status = "Connected to database....";
Thread.Sleep(2000);
Status = "Performing validations....";
Thread.Sleep(2000);
Status = "Data saved.";
});
/// Even if I have invoked operation asynchronously, UI is not getting updated
/// UI is freezing for 6 seconds and can directly see last 'Status' message on UI
Dispatcher.BeginInvoke(a, null);
}
public string Name { get; set; }
public ICommand MyCommand
{
get
{
return this;
}
}
public bool CanExecute(object parameter)
{
return true;
}
public event EventHandler CanExecuteChanged;
}
}
有人可以帮我吗?
此致 与Hemant
答案 0 :(得分:4)
ViewModel通常不包含依赖项属性。为了能够通过数据绑定更新UI,它必须实现INotifyPropertyChanged
接口
尝试像这样实现您的ViewModel:
public class ViewModel : INotifyPropertyChanged
{
private string _status;
public string Status
{
get { return _status; }
set
{
if(_status == value)
return;
_status = value;
OnPropertyChanged("Status");
}
}
public event EventHandler<PropertyChangedEventArgs> PropertyChanged;
private void OnPropertyChanged(string propertyName)
{
var handler = PropertyChanged;
if(handler != null)
handler(new PropertyChangedEventArgs(propertyName));
}
// ...
}
在您的视图模型上实现ICommand
似乎也很奇怪。
答案 1 :(得分:2)
这里几件事:
DependencyProperty
适用于......具有依赖属性的类。对于视图模型,请实现INotifyPropertyChanged
。 DependencyObject
现在绑定您的继承,而不是它的预期用途。
您正在调用Dispatcher
上的操作,Dispatcher
应该用于在调度程序线程上运行函数,在这种情况下,它将是UI线程。难怪它被阻止了,你在UI线程上调用一个方法。如果要从后台任务更改UI绑定值(例如,报告某种进度),Dispatcher
非常有用。你必须分离你的逻辑,在后台进行处理,然后报告结果。
那就是说,你的Execute
应该看起来像这样(使用C#5):
private async Task DoStuff()
{
await Task.Delay(5000);
//or drop the async modifier and 'return Task.Delay(5000);'
}
public async void Execute(object parameter)
{
await DoStuff();
//Add some checks if it really was 'OK', catch exceptions etc
Name = "OK";
}
使用C#4(未经测试):
private Task DoStuff()
{
return Task.Factory.StartNew(() => Thread.Sleep(5000));
}
public void Execute(object parameter)
{
DoStuff().ContinueWith(result => Name = "OK", TaskScheduler.FromCurrentSynchronizationContext());
//Same as above, probably should specify appropriate TaskOptions to run the continuation
//only when the task was completed successfully.
}