感谢我在here的第一篇文章的帮助,以便我可以进行垂直翻转,代码看起来像
@interface ViewController (){
CALayer *plane;
}
@end
@implementation ViewController
-(void)viewDidLoad
{
[super viewDidLoad];
[self addALayer];
}
- (void)addALayer{
plane = [CALayer layer];
plane.backgroundColor = [[UIColor orangeColor] CGColor];
//[plane insertSublayer:normalBackground atIndex:0];
plane.opacity = 1;
plane.frame = CGRectMake(0, 0, 300, 100);
plane.position = CGPointMake(250, 150);
plane.anchorPoint = CGPointMake(0.5, 0.5);
plane.borderColor = [UIColor whiteColor].CGColor;
plane.borderWidth = 3;
plane.cornerRadius = 10;
[self.view.layer addSublayer:plane];
}
- (IBAction)click:(id)sender {
BOOL isClicked = ((UIButton*)sender).selected;
((UIButton*)sender).selected = !((UIButton*)sender).selected;
CATransform3D transfrom = CATransform3DIdentity;
transfrom.m34 = -1.0/ 500;
if ( !isClicked ) {
transfrom = CATransform3DRotate(transfrom, degToRad(180.0), 1, 0, 0);
plane.transform = transfrom;
}
else
plane.transform = transfrom;
}
我的问题是如何通过动画进行翻转。我确实尝试过使用
UIView animateWithDuration(NSTimeInterval) delay:(NSTimeInterval) options:(UIViewAnimationOptions) animations:^(void)animations completion:(BOOL finished)completion
但仍然无效。我不太确定动画块是这个动画的好主意。
你们对此有什么想法吗?
答案 0 :(得分:1)
使用CATransaction
更改隐式默认值
[CATransaction begin];
[CATransaction setAnimationDuration:1]; // in seconds
// Change layer animatable properties
plane.transform = transform;
[CATransaction commit];