我有两个窗户,一个在另一个较大的顶部。首先创建的窗口将始终位于顶部。 BringWindowToTop(hWnd)
和SetWindowPos(hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
都不做任何事情!我也一直在尝试HWND_TOPMOST
和HWND_BOTTOM
。
似乎将一个窗口置于另一个窗口之上的唯一方法是正确的创建顺序。但这不是我需要的,我需要动态改变顺序。有人知道是什么原因造成的吗?这些只是旧的CreateWindow()
个实例,它们都具有相同的父级。任何在互联网上的搜索都没有收需要一些专家的帮助!
#include <windows.h>
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
HWND make_child(HWND Parent, int x, int y, int color) {
HINSTANCE hInstance = 0;
MSG msg = {0};
WNDCLASS wc = {0};
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.hbrBackground = CreateSolidBrush(color);//(HBRUSH)(COLOR_WINDOWFRAME);
wc.lpszClassName = (LPCSTR)L"mychildwin";
RegisterClass(&wc);
return CreateWindow("edit",(LPCSTR)"child", WS_BORDER|WS_CHILD|WS_VISIBLE, x,y,100,100,Parent,0,hInstance,NULL);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow){
MSG msg = {0};
WNDCLASS wc = {0};
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.hbrBackground = CreateSolidBrush(0xff8080);
wc.lpszClassName = (LPCSTR)L"minwindowsapp";
if (!RegisterClass(&wc)) return 1;
HWND W = CreateWindow(wc.lpszClassName,(LPCSTR)L"Minimal Windows Application", WS_OVERLAPPEDWINDOW|WS_VISIBLE, 0,0,640,480,0,0,hInstance,NULL);
HWND A = make_child(W, 10, 10, 0x88ff00);
HWND B = make_child(W, 70, 70, 0x8888ff);
BringWindowToTop(B);
SetWindowPos(B, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
//REAL PROBLEM WAS HERE: A second call to SetWindowPos
SetWindowPos(handle, 0, 0, 0, new_width, new_height,
SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOACTIVATE);
// adding SWP_NOZORDER fixed it..
while(GetMessage(&msg, NULL, 0, 0) > 0) DispatchMessage(&msg);
return 0;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch(message) {
case WM_CLOSE: PostQuitMessage(0); break;
default: return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
答案 0 :(得分:2)
根据MSDN - 文档,还可以将窗口句柄传递给您希望在其后插入窗口的窗口。
BOOL WINAPI SetWindowPos(
_In_ HWND hWnd,
_In_opt_ HWND hWndInsertAfter,
_In_ int X,
_In_ int Y,
_In_ int cx,
_In_ int cy,
_In_ UINT uFlags
);
其中hWndInsertAfter
是窗口的句柄,窗口应位于 AFTER 之后。你试过这个吗?
答案 1 :(得分:1)
好吧,也许有人会发现它真的很有用。因为真正的问题是SetWindowPos
和BringWindowToTo
都运行良好,但之后在我真正的应用程序中我再次调用SetWindowPos
来移动组件一点点,它正在拧紧 ZOrder 了!
所以我在SWP_NOZORDER
的第二次调用中添加了SetWindowPos
。