我从UIButton
拖动 2 IBActions ,其中一个使用touchDown事件,第二个拖动内部。
- (IBAction)clickButton:(UIButton *)sender {
NSLog(@"Click Button");
}
- (IBAction)dragInsideButton:(UIButton *)sender {
NSLog(@"Drag Button");
}
但是当我向内拖动时,touchDown动作也会被触发。
如何在dragInside时禁用touchDown事件。
谢谢!
答案 0 :(得分:4)
我使用拖动事件
解决了这样的问题在.xib文件中或以编程方式向您的按钮添加事件。
以编程方式:
[mybut addTarget:self action:@selector(dragBegan:withEvent: )
forControlEvents: UIControlEventTouchDown];
[mybut addTarget:self action:@selector(dragMoving:withEvent: )
forControlEvents: UIControlEventTouchDragInside];
[mybut addTarget:self action:@selector(dragEnded:withEvent: )
forControlEvents: UIControlEventTouchUpInside |
UIControlEventTouchUpOutside];
然后确定事件的定义是:
- (void) dragBegan: (UIButton *) c withEvent:ev
{
NSLog(@"dragBegan......");
count=NO;//bool Value to decide the Down Event
c.tag=0;
[self performSelector:@selector(DownSelected:) withObject:mybut afterDelay:0.1];
//user must begin dragging in 0.1 second else touchDownEvent happens
}
- (void) dragMoving: (UIButton *) c withEvent:ev
{
NSLog(@"dragMoving..............");
c.tag++;
}
- (void) dragEnded: (UIButton *) c withEvent:ev
{
NSLog(@"dragEnded..............");
if (c.tag>0 && !count)
{
NSLog(@"make drag events");
}
}
-(void)DownSelected:(UIButton *)c
{
if (c.tag==0) {
NSLog(@"DownEvent");
count=YES;//count made Yes To interrupt drag event
}
}
答案 1 :(得分:3)
此方法已经过测试,应该按照我的想法进行测试。您可以更改计时器中的延迟以获得所需的效果。我不得不将3个动作连接到按钮以使其工作 - 第三个动作是将系统重置为起始条件的touchUp。
@interface LastViewController ()
@property (nonatomic) BOOL touchedDown;
@property (strong,nonatomic) NSTimer *downTimer;
@end
@implementation LastViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.touchedDown = NO;
}
-(IBAction)clickDown:(id)sender {
self.downTimer = [NSTimer scheduledTimerWithTimeInterval:.3 target:self selector:@selector(buttonAction:) userInfo:nil repeats:NO];
}
-(IBAction)dragInside:(id)sender {
[self.downTimer invalidate];
[self buttonAction:self];
}
-(void) buttonAction:(id) sender {
if ([sender isKindOfClass:[NSTimer class]]) {
self.touchedDown = YES;
NSLog(@"click down");
}else{
if (! self.touchedDown) {
NSLog(@"Drag");
}
}
}
-(IBAction)touchUpAction:(id)sender {
self.touchedDown = NO;
}
答案 2 :(得分:1)
尝试这种方式:
isClicked
是BOOL类型的属性。设置为YES
。
- (IBAction)clickButton:(UIButton *)sender { //touch down
if(isClick==YES){
NSLog(@"Click Button");
//do all your stuffs here
}
isClick=YES;
}
- (IBAction)dragInsideButton:(UIButton *)sender {
NSLog(@"Drag Button");
isClick=NO;
}
除此之外,您还可以实施removeTarget:Action:
首先调用哪个方法isClick = NO,我希望在按钮操作中首先调用clickButton。
答案 3 :(得分:0)
我不确定它会起作用,但你可以试试
- (IBAction)dragInsideButton:(UIButton *)sender {
[sender removeTarget:self forSelector:@selector(clickButton:) forControlEvent:UIControlEventTouchDown];
}
答案 4 :(得分:0)
我来自Two action methods for an UIButton; next track and seek forward:
就个人而言,我只是在视图控制器或按钮子类中使用整数跟踪按钮的状态。如果您跟踪按钮的功能,您可以控制每个操作的功能。在.h文件中输入一些这样的东西:
enum {
MyButtonScanning,
MyButtonStalling,
MyButtonIdle
};
@interface YourClass : UIViewController {
NSInteger buttonModeAt;
}
@property (nonatomic) NSInteger buttonModeAt;
-(IBAction)buttonPushedDown:(id)sender;
-(void)tryScanForward:(id)sender;
-(IBAction)buttonReleasedOutside:(id)sender;
-(IBAction)buttonReleasedInside:(id)sender;
@end
然后在你的.m文件中输入一些内容:
@implementation YourClass
///in your .m file
@synthesize buttonModeAt;
///link this to your button's touch down
-(IBAction)buttonPushedDown:(id)sender {
buttonModeAt = MyButtonStalling;
[self performSelector:@selector(tryScanForward:) withObject:nil afterDelay:1.0];
}
-(void)tryScanForward:(id)sender {
if (buttonModeAt == MyButtonStalling) {
///the button was not released so let's start scanning
buttonModeAt = MyButtonScanning;
////your actual scanning code or a call to it can go here
[self startScanForward];
}
}
////you will link this to the button's touch up outside
-(IBAction)buttonReleasedOutside:(id)sender {
if (buttonModeAt == MyButtonScanning) {
///they released the button and stopped scanning forward
[self stopScanForward];
} else if (buttonModeAt == MyButtonStalling) {
///they released the button before the delay period finished
///but it was outside, so we do nothing
}
self.buttonModeAt = MyButtonIdle;
}
////you will link this to the button's touch up inside
-(IBAction)buttonReleasedInside:(id)sender {
if (buttonModeAt == MyButtonScanning) {
///they released the button and stopped scanning forward
[self stopScanForward];
} else if (buttonModeAt == MyButtonStalling) {
///they released the button before the delay period finished so we skip forward
[self skipForward];
}
self.buttonModeAt = MyButtonIdle;
}
之后,只需将按钮的操作链接到我在IBactions之前的评论中注明的内容。我没有测试过这个,但它应该可以工作。