我有一个看起来像小部件的窗体
我必须禁用alt + f4 win + d等组合键。因为widget没有使用快捷键最小化close的属性。
我在我的小部件中禁用了win + d键但是它禁用了所有应用程序的shorcut
我必须做的是,只为我的应用程序禁用shorcut键,如widget。
当some1按任意win + d时,后台应用程序(如Internet Explorer)(如果打开)将被最小化或最大化。
任何想法我该怎么做?
像雨量计或类似xwidget有相同的属性!任何想法他们怎么能这样做?答案 0 :(得分:0)
您无法在Winforms中执行此操作
您必须创建Widget Project
答案 1 :(得分:0)
您可以使用全局键盘钩子,您可以看到如何执行此操作的示例here, 然后在你的钩子中听取win + d组合,在这种情况下不要通过呼叫
答案 2 :(得分:0)
public partial class MainForm : Form
{
readonly KeyboardFilter kbFilter = new KeyboardFilter(new Keys[]
{
Keys.LWin | Keys.D,
Keys.RWin | Keys.D,
Keys.LWin | Keys.X,
Keys.RWin | Keys.X,
Keys.Alt | Keys.F4
});
}
请务必在KeyboardFilter.Dispose()
事件中使用Form_Closing
。
KeyboardFilter
课程取自Here
class KeyboardFilter : IDisposable
{
private Keys[] mFilter;
private IntPtr mHook;
private readonly LowLevelKeyboardProc mProc;
public KeyboardFilter(Keys[] keysToFilter)
{
// Install hook
mFilter = keysToFilter;
ProcessModule mod = Process.GetCurrentProcess().MainModule;
mProc = KeyboardProc; // Avoid garbage collector problems
mHook = SetWindowsHookEx(13, mProc, GetModuleHandle(mod.ModuleName), 0);
if (mHook == IntPtr.Zero) throw new Win32Exception(Marshal.GetLastWin32Error(), "Failed to set hook");
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
// Release hook
if (mHook != IntPtr.Zero)
{
UnhookWindowsHookEx(mHook);
mHook = IntPtr.Zero;
}
}
}
~KeyboardFilter()
{
Dispose(false);
}
private IntPtr KeyboardProc(int nCode, IntPtr wp, IntPtr lp)
{
// Callback, filter key
if (nCode >= 0)
{
KBDLLHOOKSTRUCT info = (KBDLLHOOKSTRUCT)Marshal.PtrToStructure(lp, typeof(KBDLLHOOKSTRUCT));
foreach (Keys key in mFilter)
if ((key & Keys.KeyCode) == info.key && CheckModifier(key)) return (IntPtr)1;
}
return CallNextHookEx(mHook, nCode, wp, lp);
}
private static bool CheckModifier(Keys key)
{
// Check if modifier key in required state
if ((key & Keys.Control) == Keys.Control &&
GetAsyncKeyState(Keys.LControlKey) == 0 && GetAsyncKeyState(Keys.RControlKey) == 0) return false;
if ((key & Keys.Shift) == Keys.Shift &&
GetAsyncKeyState(Keys.LShiftKey) == 0 && GetAsyncKeyState(Keys.RShiftKey) == 0) return false;
if ((key & Keys.Alt) == Keys.Alt &&
GetAsyncKeyState(Keys.LMenu) == 0 && GetAsyncKeyState(Keys.RMenu) == 0) return false;
return true;
}
// P/Invoke declarations
[StructLayout(LayoutKind.Sequential)]
private struct KBDLLHOOKSTRUCT
{
public Keys key;
public int scanCode;
public int flags;
public int time;
public IntPtr extra;
}
private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int id, LowLevelKeyboardProc callback, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern bool UnhookWindowsHookEx(IntPtr hook);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hook, int nCode, IntPtr wp, IntPtr lp);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string name);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern short GetAsyncKeyState(Keys key);
}