我想要的是根据我传入生成器的内容生成一些文本,例如
struct C1
{
int Getter()
{
return 3;
}
};
struct C2
{
int Getter()
{
return 5;
}
};
template<typename Iterator>
struct Temp:
public karma::grammar<Iterator,boost::variant<C1*,C2*>()>
{
Temp():
Temp::base_type(start1)
{
using karma::int_;
using karma::float_;
using karma::lit;
start1 = c1 | c2;
c1 = karma::lazy(boost::phoenix::bind(&C1::Getter,karma::_1));
c2 = karma::lazy(boost::phoenix::bind(&C2::Getter,karma::_1));
}
karma::rule<Iterator,boost::variant<C1*,C2*>()> start1;
karma::rule<Iterator,C1*() > c1;
karma::rule<Iterator,C2*() > c2;
... 然后调用类似
的内容std::string str;
std::back_insert_iterator<std::string> out(str);
Temp<std::back_insert_iterator<std::string> > bla;
C1 c1;
karma::generate(out, bla,&c1);
我甚至不确定我是否正在使用正确的生成器,但它说懒惰能够从属性中的内容转换为返回内部函数的内容
答案 0 :(得分:3)
最简单的解决方法是
c1 = int_ [ karma::_1 = boost::phoenix::bind(&C1::Getter,karma::_val) ];
c2 = int_ [ karma::_1 = boost::phoenix::bind(&C2::Getter,karma::_val) ];
BOOST_FUSION_ADAPT_ADT
我想你也想了解BOOST_FUSION_ADAPT_ADT():
struct C1 { int Getter() const { return 3; } void Setter(int){} };
struct C2 { int Getter() const { return 5; } void Setter(int){} };
BOOST_FUSION_ADAPT_ADT(C1, (int,int,obj.Getter(),obj.Setter(val)));
BOOST_FUSION_ADAPT_ADT(C2, (int,int,obj.Getter(),obj.Setter(val)));
attr_cast
使用attr_cast
并按值传递。这是一个没有简明语法的样本:
using namespace karma;
std::cout << karma::format("C1:" << attr_cast<C1>(int_) | "C2:" << attr_cast<C2>(int_), c1) << "\n";
std::cout << karma::format("C1:" << attr_cast<C1>(int_) | "C2:" << attr_cast<C2>(int_), c2) << "\n";
打印
C1:3
C2:5
typedef boost::variant<C1,C2> Var;
template<typename Iterator>
struct Generator: public karma::grammar<Iterator,Var()>
{
Generator(): Generator::base_type(start)
{
using namespace karma;
start = "grammar: " << (c1 | c2);
c1 = "C1:" << attr_cast<int>(int_);
c2 = "C2:" << attr_cast<int>(int_);
}
private:
karma::rule<Iterator,Var()> start;
karma::rule<Iterator,C1()> c1;
karma::rule<Iterator,C2()> c2;
};
在此处显示两个替代品的完整示例: http://liveworkspace.org/code/JWB9B$0 :
#include <boost/fusion/adapted.hpp>
#include <boost/spirit/include/karma.hpp>
#include <boost/spirit/include/phoenix.hpp>
namespace karma = boost::spirit::karma;
namespace phx = boost::phoenix;
struct C1 { int Getter() const { return 3; } void Setter(int){} };
struct C2 { int Getter() const { return 5; } void Setter(int){} };
BOOST_FUSION_ADAPT_ADT(C1, (int,int,obj.Getter(),obj.Setter(val)));
BOOST_FUSION_ADAPT_ADT(C2, (int,int,obj.Getter(),obj.Setter(val)));
typedef boost::variant<C1,C2> Var;
template<typename Iterator>
struct Generator: public karma::grammar<Iterator,Var()>
{
Generator(): Generator::base_type(start)
{
using namespace karma;
start = "grammar: " << (c1 | c2);
c1 = "C1:" << attr_cast<int>(int_);
c2 = "C2:" << attr_cast<int>(int_);
}
private:
karma::rule<Iterator,Var()> start;
karma::rule<Iterator,C1()> c1;
karma::rule<Iterator,C2()> c2;
};
typedef boost::spirit::ostream_iterator It;
int main()
{
C1 c1;
C2 c2;
using namespace karma;
std::cout << karma::format("C1:" << attr_cast<C1>(int_) | "C2:" << attr_cast<C2>(int_), c1) << "\n";
std::cout << karma::format("C1:" << attr_cast<C1>(int_) | "C2:" << attr_cast<C2>(int_), c2) << "\n";
// or using a grammar:
Generator<It> bla;
std::cout << karma::format(bla, Var(c1)) << "\n";
std::cout << karma::format(bla, Var(c2)) << "\n";
}