我正在使用andengine GLES2
开发(学习构建:)游戏。
我正在使用基本游戏活动,并覆盖setContent
视图以放置我的广告。
除了解决方案政策外,一切正常。
比率解决方案政策是我与CAMERA_WIDTH = 800; and CAMERA_HEIGHT = 480;
问题在于,无论何时覆盖,onsetContentView
场景都不会与中心对齐,边距仅显示在底部而不显示在两者上:顶部和底部。水平对齐时也会发生相同的情况:边距仅显示在右侧,而不是两侧。我怎么能纠正这个?我在下面给出了我的代码:
@Override
protected void onSetContentView() {
System.out.println("Content setting");
this.mRenderSurfaceView = new RenderSurfaceView(this);
final LayoutParams layoutParams = new LayoutParams(
android.view.ViewGroup.LayoutParams.MATCH_PARENT,
android.view.ViewGroup.LayoutParams.MATCH_PARENT);
layoutParams.gravity = Gravity.LEFT ;
final android.widget.FrameLayout.LayoutParams surfaceViewLayoutParams = new FrameLayout.LayoutParams(
layoutParams);
adView = new AdView(this, AdSize.BANNER, "xxxxxxxxxxxxx");
final FrameLayout.LayoutParams adViewLayoutParams = new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.WRAP_CONTENT,
FrameLayout.LayoutParams.WRAP_CONTENT, Gravity.LEFT
);
final FrameLayout frameLayout = new FrameLayout(this);
final FrameLayout.LayoutParams frameLayoutLayoutParams = new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.FILL_PARENT,
FrameLayout.LayoutParams.FILL_PARENT,Gravity.CENTER);
frameLayout.addView(this.mRenderSurfaceView, surfaceViewLayoutParams);
frameLayout.addView(adView, adViewLayoutParams);
this.setContentView(frameLayout, frameLayoutLayoutParams);
this.mRenderSurfaceView.setRenderer(this.mEngine, this);
}
这里是我得到的图像你可以看到场景下面的白色边缘,如果你选择图像(它没有引起注意,因为堆栈溢出也有白色背景)
任何建议都对我很有帮助
我如何解决这个Isuue请帮帮我
感谢所有人,
答案 0 :(得分:2)
FIXED:
在有布局的游戏之后,我能够解决这个问题。
现在,我的表面视图与中心对齐,广告以所需的方式显示。
这是我的代码
@Override
protected void onSetContentView() {
final RelativeLayout relativeLayout = new RelativeLayout(this);
final FrameLayout.LayoutParams relativeLayoutLayoutParams = new FrameLayout.LayoutParams(
RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.FILL_PARENT);
this.mRenderSurfaceView = new RenderSurfaceView(this);
this.mRenderSurfaceView.setRenderer(this.mEngine, this);
final android.widget.RelativeLayout.LayoutParams surfaceViewLayoutParams = new RelativeLayout.LayoutParams(BaseGameActivity.createSurfaceViewLayoutParams());
surfaceViewLayoutParams.addRule(RelativeLayout.CENTER_IN_PARENT);
relativeLayout.addView(this.mRenderSurfaceView, surfaceViewLayoutParams);
FrameLayout frameLayout = new FrameLayout(this);
adView = new AdView(this, AdSize.BANNER, "xxxxxxx");
adView.refreshDrawableState();
frameLayout.addView(adView);
relativeLayout.addView(frameLayout);
this.setContentView(relativeLayout, relativeLayoutLayoutParams);
}