当我尝试在Mac OS 10.8上的Xcode中编译我的C ++ OpenGL程序时,我收到以下错误......我该怎么办?
Undefined symbols for architecture x86_64:
"_aglChoosePixelFormat", referenced from:
_main in main.o
"_aglCreateContext", referenced from:
_main in main.o
"_aglDestroyContext", referenced from:
_main in main.o
"_aglDestroyPixelFormat", referenced from:
_main in main.o
"_aglSetCurrentContext", referenced from:
_main in main.o
"_aglSetFullScreen", referenced from:
_main in main.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)