如何将BitmapDecoder与不可搜索的流一起使用?

时间:2013-01-11 20:54:03

标签: wpf

我有一个不可搜索的流,其中包含PNG文件。我想使用WPF的BitmapDecoder类解码它。文档没有声明我必须传递一个可搜索的流,如果我这样做,代码也不会抛出,所以我认为它应该有效。

然而,我无法让它发挥作用。这是一个显示问题的人为例子:

// This is an 8x8 all-red PNG:
var bytes = Convert.FromBase64String("iVBORw0KGgoAAAANSUhEUgAAAAgAAAAICAIAAABLb"
            + "SncAAAAEElEQVQIHWP8z4AdMA4tCQB8/QgBp6L0HwAAAABJRU5ErkJggg==");

BitmapDecoder decoder;
using (var stream = new MemoryStream(bytes))
    decoder = BitmapDecoder.Create(stream, BitmapCreateOptions.None,
                                   BitmapCacheOption.OnLoad);

Console.WriteLine(decoder.Frames[0].PixelWidth); // outputs 8, correctly

using (var stream = new UnseekableStream(new MemoryStream(bytes)))
    decoder = BitmapDecoder.Create(stream, BitmapCreateOptions.None,
                                   BitmapCacheOption.OnLoad);

Console.WriteLine(decoder.Frames[0].PixelWidth); // outputs 1, wrongly

documentation表示如果我传入OnLoad标记,我应该立即处理该流。

当然我可以先将整个事情读成MemoryStream,但这听起来不对。我做错了什么,或者BitmapDecoder在这里有错误吗?

P.S。以下是上述示例中使用的UnseekableStream的“压缩”来源:

public sealed class UnseekableStream : Stream
{
    private Stream _stream;
    public UnseekableStream(Stream underlyingStream) { _stream = underlyingStream; }

    private bool _disposed = false;
    protected override void Dispose(bool disposing)
    {
        if (_disposed) return;
        _disposed = true; _stream.Dispose(); base.Dispose();
    }
    public override bool CanSeek { get { return false; } }
    public override bool CanWrite { get { return _stream.CanWrite; } }
    public override bool CanRead { get { return _stream.CanRead; } }
    public override void Flush() { _stream.Flush(); }
    public override long Length { get { return _stream.Length; } }
    public override void SetLength(long value) { _stream.SetLength(value); }
    public override long Position { get { return _stream.Position; } set { _stream.Position = value; } }
    public override long Seek(long offset, SeekOrigin origin) { return _stream.Seek(offset, origin); }
    public override int Read(byte[] buffer, int offset, int count) { return _stream.Read(buffer, offset, count); }
    public override void Write(byte[] buffer, int offset, int count) { _stream.Write(buffer, offset, count); }
}

1 个答案:

答案 0 :(得分:1)

您可以直接使用PngBitmapDecoder

using (var stream = new UnseekStream(new MemoryStream(bytes)))
{
    decoder = new PngBitmapDecoder(stream, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
}

我想这个流只需要BitmapDecoder.Create可以找到它,找出它所包含的图像格式,然后才能用合适的解码器对其进行解码。