但是我不能根据组节点名称设置自定义打开/关闭图标,例如节点可以称为电子邮件(因此有一个包络图标很好)或者一组可能被称为任务等等。
我试图通过覆盖类getTreeCellRendererComponent
的{{1}}方法
但更改当前DefaultTreeCellRenderer
的{{1}}只会影响下一个节点!
如何为各个组设置自定义打开/关闭图标?
请查看我的代码:
的 Employee.java 的
icon
的 CustomTreeNode.java 的
node
的 CustomeTreeCellRenderer.java 的
package com.ehsunbehravesh.swing;
import java.util.Random;
public class Employee {
public String name;
public int id;
public boolean isBoss;
public Employee[] employees;
public Employee(String name, boolean isBoss) {
this.name = name;
this.isBoss = isBoss;
this.id = new Random(System.currentTimeMillis()).nextInt(Integer.MAX_VALUE);
}
@Override
public String toString() {
return this.name;
}
static String randomName() {
String chars = "abcdefghijklmnopqrstuvwxyz";
StringBuilder builder = new StringBuilder();
Random r = new Random(System.currentTimeMillis());
int length = r.nextInt(10) + 1;
for (int i = 0; i < length; i++) {
builder.append(chars.charAt(r.nextInt(chars.length())));
}
return builder.toString();
}
}
的 Test1.java 的
package com.ehsunbehravesh.swing;
import javax.swing.ImageIcon;
import javax.swing.tree.DefaultMutableTreeNode;
public class CustomTreeNode extends DefaultMutableTreeNode {
/**
* The icon which is displayed on the JTree object. open, close, leaf icon.
*/
private ImageIcon icon;
public CustomTreeNode(ImageIcon icon) {
this.icon = icon;
}
public CustomTreeNode(ImageIcon icon, Object userObject) {
super(userObject);
this.icon = icon;
}
public CustomTreeNode(ImageIcon icon, Object userObject, boolean allowsChildren) {
super(userObject, allowsChildren);
this.icon = icon;
}
public ImageIcon getIcon() {
return icon;
}
public void setIcon(ImageIcon icon) {
this.icon = icon;
}
}
答案 0 :(得分:10)
在TreeCellRenderer
中,您可以根据需要使用setOpenIcon()
和setClosedIcon()
以及与您的模型相关的已定义参数和谓词。如果树具有默认的JTree
模型,则下面的TreeRenderer
将使用closed
节点的open
和sports
图标:
private static class TreeRenderer extends DefaultTreeCellRenderer {
private static final Icon closed =
(Icon) UIManager.get("InternalFrame.maximizeIcon");
private static final Icon open =
(Icon) UIManager.get("InternalFrame.minimizeIcon");
@Override
public Component getTreeCellRendererComponent(JTree tree, Object value,
boolean sel, boolean exp, boolean leaf, int row, boolean hasFocus) {
DefaultMutableTreeNode node = (DefaultMutableTreeNode) value;
String s = node.getUserObject().toString();
if ("sports".equals(s)) {
setOpenIcon(open);
setClosedIcon(closed);
} else {
setOpenIcon(getDefaultOpenIcon());
setClosedIcon(getDefaultClosedIcon());
}
super.getTreeCellRendererComponent(
tree, value, sel, exp, leaf, row, hasFocus);
return this;
}
}
另请参阅此相关example。
答案 1 :(得分:5)
运行代码之后,您尝试加载的图像似乎“意味着”嵌入到您的应用程序中(也就是说,它们不会驻留在应用程序上下文的磁盘外的某些位置)
所以不要这样做......
CustomTreeNode root = new CustomTreeNode(new ImageIcon("images/Circle_3.gif"), bigBoss);
尝试做这样的事情......
CustomTreeNode root = new CustomTreeNode(new ImageIcon(ImageIO.read(getClass().getResource("/images/Circle_3.gif"))), bigBoss);
相反。这将使Java在其类路径(包括任何JAR资源)中查找以查找图像。
当我运行没有此修复程序的代码时,没有任何工作,当我更新它以使用此功能时,它工作正常。
注意:ImageIO#read
会抛出IOException
所以请注意它
<强>更新强>
经过多次刮擦......我将细胞渲染器更改为这样......
class CustomeTreeCellRenderer extends DefaultTreeCellRenderer {
public CustomeTreeCellRenderer() {
}
@Override
public Component getTreeCellRendererComponent(JTree tree, Object value, boolean selected, boolean expanded, boolean leaf, int row, boolean hasFocus) {
// if (!leaf) {
CustomTreeNode node = (CustomTreeNode) value;
if (node.getIcon() != null) {
System.out.println(node + " - " + node.getIcon());
setClosedIcon(node.getIcon());
setOpenIcon(node.getIcon());
setLeafIcon(node.getIcon());
} else {
System.out.println(node + " - default");
setClosedIcon(getDefaultClosedIcon());
setLeafIcon(getDefaultLeafIcon());
setOpenIcon(getDefaultOpenIcon());
}
// }
super.getTreeCellRendererComponent(tree, value, selected, expanded, leaf, row, hasFocus);
return this;
}
}
它清除了所有......
调用setXxxIcon
不会影响当前渲染器,但会影响将来的渲染器。那是。如果您在调用setOpenIcon
后调用super.getTreeCellRendererComponent
,则它不会影响当前渲染器,但会影响super.getTreeCellRendererComponent
的下一次调用,因为set方法只是设置值类变量。
其他强>
Trashgod对依赖于实施及其现在的运作方式做出了有价值的评论。
除了在DefaultTreeCellRenderer#setXxxIcon
方法中调用getTreeCellRendererComponent
之外,您实际上应该根据传递给它的参数使用所需的图标来调用DefaultTreeCellRenderer#setIcon
。
这意味着您可以先调用super.getTreeCellRendererComponent
,然后覆盖其后的图标行为。
您还可以获取对Object
值的引用并覆盖DefaultTreeCellRenderer#getXxxIcon
方法,并根据该值更改这些方法的返回值。我个人而言,因为它改变了渲染器的记录行为
答案 2 :(得分:0)
如果我们需要组件(所以我们需要在第一步调用超级渲染器)重要的是设置所有树图标(打开、关闭、叶子)以使其正常工作。
public java.awt.Component getTreeCellRendererComponent(javax.swing.JTree tree, Object value, boolean selected, boolean expanded, boolean isLeaf, int row, boolean focused) {
Component c = super.getTreeCellRendererComponent(tree, value, selected, expanded, isLeaf, row, focused);
DefaultMutableTreeNode node = (DefaultMutableTreeNode) value;
MyTreeNodeWrapper treeNodeWrapper = (MyTreeNodeWrapper) node.getUserObject();
Icon icon = treeNodeWrapper .getIcon();
setOpenIcon(icon);
setClosedIcon(icon);
setLeafIcon(icon);
if (!tree.isEnabled()) {
if (isLeaf) {
setDisabledIcon(getLeafIcon());
} else if (expanded) {
setDisabledIcon(getOpenIcon());
} else {
setDisabledIcon(getClosedIcon());
}
}
else {
if (isLeaf) {
setIcon(getLeafIcon());
} else if (expanded) {
setIcon(getOpenIcon());
} else {
setIcon(getClosedIcon());
}
}
return c;
}
如果没有,如上所述,我们只需要设置 3 种图标类型:
public java.awt.Component getTreeCellRendererComponent(javax.swing.JTree tree, Object value, boolean selected, boolean expanded, boolean isLeaf, int row, boolean focused) {
DefaultMutableTreeNode node = (DefaultMutableTreeNode) value;
MyTreeNodeWrapper treeNodeWrapper = (MyTreeNodeWrapper ) node.getUserObject();
Icon icon = treeNodeWrapper .getIcon();
setOpenIcon(icon);
setClosedIcon(icon);
setLeafIcon(icon);
Component c = super.getTreeCellRendererComponent(tree, value, selected, expanded, isLeaf, row, focused);
return c;
}