我正在尝试以编程方式拍摄视网膜截图,我尝试了在线发现的每种方法,但我无法将屏幕截图设为视网膜。
我了解以下私有API:
UIGetScreenImage();
无法使用,因为Apple会拒绝您的应用。但是,此方法完全返回我需要的内容(屏幕的640x960屏幕截图)。
我在iPhone 4以及视网膜硬件上的iPhone 4模拟器上尝试过这种方法,但最终的图像总是为320x480。
-(UIImage *)captureView
{
AppDelegate *appdelegate = [[UIApplication sharedApplication]delegate];
if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
UIGraphicsBeginImageContextWithOptions(appdelegate.window.bounds.size, NO, 0.0);
else
UIGraphicsBeginImageContext(appdelegate.window.bounds.size);
[appdelegate.window.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSLog(@"SIZE: %@", NSStringFromCGSize(image.size));
NSLog(@"scale: %f", [UIScreen mainScreen].scale);
return image;
}
我也尝试过Apple推荐的方式:
- (UIImage*)screenshot
{
// Create a graphics context with the target size
// On iOS 4 and later, use UIGraphicsBeginImageContextWithOptions to take the scale into consideration
// On iOS prior to 4, fall back to use UIGraphicsBeginImageContext
CGSize imageSize = [[UIScreen mainScreen] bounds].size;
if (NULL != UIGraphicsBeginImageContextWithOptions)
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
else
UIGraphicsBeginImageContext(imageSize);
CGContextRef context = UIGraphicsGetCurrentContext();
// Iterate over every window from back to front
for (UIWindow *window in [[UIApplication sharedApplication] windows])
{
if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen])
{
// -renderInContext: renders in the coordinate space of the layer,
// so we must first apply the layer's geometry to the graphics context
CGContextSaveGState(context);
// Center the context around the window's anchor point
CGContextTranslateCTM(context, [window center].x, [window center].y);
// Apply the window's transform about the anchor point
CGContextConcatCTM(context, [window transform]);
// Offset by the portion of the bounds left of and above the anchor point
CGContextTranslateCTM(context,
-[window bounds].size.width * [[window layer] anchorPoint].x,
-[window bounds].size.height * [[window layer] anchorPoint].y);
// Render the layer hierarchy to the current context
[[window layer] renderInContext:context];
// Restore the context
CGContextRestoreGState(context);
}
}
// Retrieve the screenshot image
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSLog(@"Size: %@", NSStringFromCGSize(image.size));
return image;
}
但它也会返回非视网膜图像: 2012-12-23 19:57:45.205 PostCard [3351:707]尺寸:{320,480}
有什么明显的东西我不见了吗?怎么有假设采取视网膜截图的方法返回我非视网膜截图? 提前谢谢!
答案 0 :(得分:3)
我的代码中没有看到任何错误。除了image.size
之外,您是否尝试过登录image.scale
?是1还是2?如果它是2,它实际上是视网膜图像。
UIImage.scale
表示图像的比例。因此,UIImage.size
为320×480且UIImage.scale
为2的图像的实际尺寸为640×960。来自Apple的文档:
如果将图像的逻辑大小(存储在
size
属性中)乘以此属性中的值,则可获得图像的尺寸(以像素为单位)。
与使用UIImage
修饰符将图像加载到@2x
时的想法相同。例如:
a.png (100×80) => size=100×80 scale=1
b@2x.png (200×160) => size=100×80 scale=2