我一直试图在MonoTouch中进行一些实时视频图像处理。我正在使用AVCaptureSession从摄像机获取帧,该帧可以与AVCaptureVideoPreviewLayer一起使用。
我也成功地在我的委托类中获得了回调方法“DidOutputSampleBuffer”。但是,我尝试从生成的CMSampleBuffer创建UIImage的每种方式都失败了。
以下是设置捕获会话的代码:
captureSession = new AVCaptureSession ();
captureSession.BeginConfiguration ();
videoCamera = AVCaptureDevice.DefaultDeviceWithMediaType (AVMediaType.Video);
if (videoCamera != null)
{
captureSession.SessionPreset = AVCaptureSession.Preset1280x720;
videoInput = AVCaptureDeviceInput.FromDevice (videoCamera);
if (videoInput != null)
captureSession.AddInput (videoInput);
//DispatchQueue queue = new DispatchQueue ("videoFrameQueue");
videoCapDelegate = new videoOutputDelegate (this);
DispatchQueue queue = new DispatchQueue("videoFrameQueue");
videoOutput = new AVCaptureVideoDataOutput ();
videoOutput.SetSampleBufferDelegateAndQueue (videoCapDelegate, queue);
videoOutput.AlwaysDiscardsLateVideoFrames = true;
videoOutput.VideoSettings.PixelFormat = CVPixelFormatType.CV24RGB;
captureSession.AddOutput (videoOutput);
videoOutput.ConnectionFromMediaType(AVMediaType.Video).VideoOrientation = AVCaptureVideoOrientation.Portrait;
previewLayer = AVCaptureVideoPreviewLayer.FromSession (captureSession);
previewLayer.Frame = UIScreen.MainScreen.Bounds;
previewLayer.AffineTransform = CGAffineTransform.MakeRotation (Convert.DegToRad (-90));
//this.View.Layer.AddSublayer (previewLayer);
captureSession.CommitConfiguration ();
captureSession.StartRunning ();
}
我尝试从样本缓冲区的图像缓冲区中生成的CVPixelBuffer创建一个CGBitmapContext,如下所示:
public override void DidOutputSampleBuffer (AVCaptureOutput captureOutput, MonoTouch.CoreMedia.CMSampleBuffer sampleBuffer, AVCaptureConnection connection)
{
CVPixelBuffer pixelBuffer = sampleBuffer.GetImageBuffer () as CVPixelBuffer;
CVReturn flag = pixelBuffer.Lock (0);
if(flag == CVReturn.Success)
{
CGBitmapContext context = new CGBitmapContext
(
pixelBuffer.BaseAddress,
pixelBuffer.Width,
pixelBuffer.Height,
8,
pixelBuffer.BytesPerRow,
CGColorSpace.CreateDeviceRGB (),
CGImageAlphaInfo.PremultipliedFirst
);
UIImage image = new UIImage(context.ToImage());
ProcessImage (image);
pixelBuffer.Unlock(0);
}else
Debug.Print(flag.ToString()
sampleBuffer.Dispose();
}
这会导致以下错误
<Error>: CGBitmapContextCreate: invalid data bytes/row: should be at least 2880 for 8 integer bits/component, 3 components, kCGImageAlphaPremultipliedFirst.
即使调整了一些参数,我也会得到一个无效的Handle异常或本机objective-c中的段错误。
我也试过简单地用CVImageBuffer创建一个CIImage并从中创建一个UIImage:
public override void DidOutputSampleBuffer (AVCaptureOutput captureOutput, MonoTouch.CoreMedia.CMSampleBuffer sampleBuffer, AVCaptureConnection connection)
{
CIImage cImage = new CIImage(sampleBuffer.GetImageBuffer ());
UIImage image = new UIImage(cImage);
ProcessImage (image);
sampleBuffer.Dispose();
}
这在初始化CIImage时会导致异常:
NSInvalidArgumentException Reason: -[CIImage initWithCVImageBuffer:]: unrecognized selector sent to instance 0xc821d0
老实说,感觉就像是MonoTouch的某种错误,但是如果我遗漏了某些东西,或者只是想以一种奇怪的方式尝试这样做,请告诉我一些替代解决方案。
感谢
答案 0 :(得分:3)
此错误消息说明了这一点:
<Error>: CGBitmapContextCreate: invalid data bytes/row: should be at least 2880 for 8 integer bits/component, 3 components, kCGImageAlphaPremultipliedFirst.
宽度为720像素,每行1084字节,每个像素超过1.5个字节 - 而不是RGB24(每个像素3个字节),它是一些平面格式。
您可能需要检查AVCaptureVideoDataOutput.AvailableVideoCVPixelFormatTypes
是否有可用的像素格式,以查看是否有任何支持的格式更易于使用。