嘿,我搜索网了很长一段时间,但我找不到解决以下问题的方法:
在javafx中你有3个基本文件; controller-class,fxml文件和应用程序类。现在我想在控制器中做出反应点击按钮(效果非常好)并更改该点击的屏幕(你通常使用stage.setScreen()),但我没有参考舞台(你可以在应用程序类中找到。)
应用程序示例:
public class JavaFXApplication4 extends Application {
@Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("Sample.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
/**
* The main() method is ignored in correctly deployed JavaFX application.
* main() serves only as fallback in case the application can not be
* launched through deployment artifacts, e.g., in IDEs with limited FX
* support. NetBeans ignores main().
*
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
FXML-样品:
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<AnchorPane id="AnchorPane" prefHeight="200.0" prefWidth="320.0" xmlns:fx="http://javafx.com/fxml" fx:controller="javafxapplication4.SampleController">
<children>
<Button id="button" fx:id="nextScreen" layoutX="126.0" layoutY="90.0" onAction="#handleButtonAction" text="Next Screen" />
<Label fx:id="label" layoutX="126.0" layoutY="120.0" minHeight="16.0" minWidth="69.0" />
</children>
</AnchorPane>
控制器 - 样品:
public class SampleController implements Initializable {
@FXML
private Label label;
@FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("You clicked me!");
label.setText("Hello World!");
//Here I want to swap the screen!
}
@Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
我会感谢任何帮助。
答案 0 :(得分:27)
@FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("You clicked me!");
label.setText("Hello World!");
//Here I want to swap the screen!
Stage stageTheEventSourceNodeBelongs = (Stage) ((Node)event.getSource()).getScene().getWindow();
// OR
Stage stageTheLabelBelongs = (Stage) label.getScene().getWindow();
// these two of them return the same stage
// Swap screen
stage.setScene(new Scene(new Pane()));
}
答案 1 :(得分:10)
我在进入Java并尝试解决同样的问题时发现了这个老问题。 由于我希望场景能够记住开关之间的内容,所以我无法使用接受的答案,因为当在场景之间切换时,它会再次实例化它们(失去它们之前的状态)。
无论如何,接受的答案和answer to the similar question给了我一些关于如何在不失去状态的情况下切换场景的提示。 主要思想是将场景的实例注入另一个控制器,这样控制器就不需要反复实例化一个新场景,但可以使用已经存在的实例(具有状态)。
所以这是实例化场景的主类:
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
// getting loader and a pane for the first scene.
// loader will then give a possibility to get related controller
FXMLLoader firstPaneLoader = new FXMLLoader(getClass().getResource("firstLayout.fxml"));
Parent firstPane = firstPaneLoader.load();
Scene firstScene = new Scene(firstPane, 300, 275);
// getting loader and a pane for the second scene
FXMLLoader secondPageLoader = new FXMLLoader(getClass().getResource("secondLayout.fxml"));
Parent secondPane = secondPageLoader.load();
Scene secondScene = new Scene(secondPane, 300, 275);
// injecting second scene into the controller of the first scene
FirstController firstPaneController = (FirstController) firstPaneLoader.getController();
firstPaneController.setSecondScene(secondScene);
// injecting first scene into the controller of the second scene
SecondController secondPaneController = (SecondController) secondPageLoader.getController();
secondPaneController.setFirstScene(firstScene);
primaryStage.setTitle("Switching scenes");
primaryStage.setScene(firstScene);
primaryStage.show();
}
}
以下是两个控制器:
public class FirstController {
private Scene secondScene;
public void setSecondScene(Scene scene) {
secondScene = scene;
}
public void openSecondScene(ActionEvent actionEvent) {
Stage primaryStage = (Stage)((Node)actionEvent.getSource()).getScene().getWindow();
primaryStage.setScene(secondScene);
}
}
是的,第二个看起来是一样的(某些逻辑可能是共享的,但当前状态足以作为概念证明)
public class SecondController {
private Scene firstScene;
public void setFirstScene(Scene scene) {
firstScene = scene;
}
public void openFirstScene(ActionEvent actionEvent) {
Stage primaryStage = (Stage)((Node)actionEvent.getSource()).getScene().getWindow();
primaryStage.setScene(firstScene);
}
}
答案 2 :(得分:2)
您也可以尝试这样做。
public void onBtnClick(ActionEvent event) {
try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("login.fxml"));
Stage stage = (Stage) btn.getScene().getWindow();
Scene scene = new Scene(loader.load());
stage.setScene(scene);
}catch (IOException io){
io.printStackTrace();
}
}