我正在尝试使用圆形拓扑绘制图形。
以下是我期待看到的内容:
这是我的gv文件:
digraph g1 {
layout="circo";
node [shape = doublecircle]; N4 N6;
node [shape = circle];
N0 -> N1 [ label = "{1,0}"];
N1 -> N2 [ label = "{1,0}"];
N2 -> N3 [ label = "{1,0}"];
N3 -> N4 [ label = "{1,0}"];
N4 -> N5 [ label = "{1,0}"];
N5 -> N6 [ label = "{1,0}"];
N6 -> N0 [ label = "{1,0}"];
N0 -> N4 [ label = "{1,0}"];
N1 -> N5 [ label = "{1,0}"];
N2 -> N6 [ label = "{1,0}"];
N3 -> N0 [ label = "{1,0}"];
N4 -> N1 [ label = "{1,0}"];
N5 -> N2 [ label = "{1,0}"];
N6 -> N3 [ label = "{1,0}"];
}
这是上图的输出图像:
如何在graphviz中安排节点使其看起来像1?
答案 0 :(得分:10)
如果目标是拥有一个尊重节点顺序的图形,那就不那么简单了。你可以calculate the position of the nodes with an external script and render it with neato。
或者您可以首先使用边来布局节点,这些边仅确定节点的正确顺序:
digraph g1 {
node [shape = doublecircle]; N4 N6;
node [shape = circle];
edge[label="{1,0}"];
N0 -> N1 -> N2 -> N3 -> N4 -> N5 -> N6 -> N0;
}
使用:
circo graph.gv > tempgraph.gv
然后将剩余的边缘添加到tempgraph.gv
- 只需在结束}
之前复制粘贴以下内容:
N0 -> N4 [ label = "{1,0}"];
N1 -> N5 [ label = "{1,0}"];
N2 -> N6 [ label = "{1,0}"];
N3 -> N0 [ label = "{1,0}"];
N4 -> N1 [ label = "{1,0}"];
N5 -> N2 [ label = "{1,0}"];
N6 -> N3 [ label = "{1,0}"];
使用neato
和-n
选项进行渲染:
neato -n tempgraph.gv -Tpng -O
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