请在使用FreeImage加载位图后帮我清理堆。
不知何故
delete[] data;
导致_ASSERTE(_CrtIsValidHeapPointer(pUserData))
断言,除了评论此行之外,我找不到如何修复它。会有内存泄漏吗?
任何帮助和解释将不胜感激!
pastebin的完整代码:http://pastebin.com/dWxz0tjM
Visual Studio 2012解决方案(带有巨大的FreeImage静态库):http://rghost.ru/40322357(15.7 MB!)
完整代码:
#include <iostream>
// FreeImage static linkage
#define FREEIMAGE_LIB
#include "FreeImage/FreeImage.h"
#include "FreeImage/Utilities.h"
#pragma comment(lib, "FreeImage/FreeImaged.lib")
using namespace std;
static const wchar_t* sk_Filename = L"Test.tga";
// Error handler to use in callback
void FreeImageErrorHandler(FREE_IMAGE_FORMAT fif, const char *msg)
{
char buf[1024];
sprintf_s(buf, 1024, "Error: %s", FreeImage_GetFormatFromFIF(fif));
cout << buf;
}
// Bitmap loader from FreeImage samples
FIBITMAP* GenericLoaderU(const wchar_t* lpszPathName, int flag)
{
FREE_IMAGE_FORMAT fif = FIF_UNKNOWN;
fif = FreeImage_GetFileTypeU(lpszPathName, 0);
if(fif == FIF_UNKNOWN)
{
fif = FreeImage_GetFIFFromFilenameU(lpszPathName);
}
if((fif != FIF_UNKNOWN) && FreeImage_FIFSupportsReading(fif))
{
FIBITMAP *dib = FreeImage_LoadU(fif, lpszPathName, flag);
return dib;
}
return NULL;
}
// Function gets filename and returns bitmap data array, its size and bits per pixel
void GetData(const wchar_t* szFilename, unsigned char* data, unsigned int& width, unsigned int& height, unsigned int& bpp)
{
FIBITMAP* src = GenericLoaderU(szFilename, 0);
if(src == 0)
return;
FIBITMAP* src32 = FreeImage_ConvertTo32Bits(src);
FreeImage_Unload(src);
// Get picture info
width = FreeImage_GetWidth(src32);
height = FreeImage_GetHeight(src32);
bpp = FreeImage_GetBPP(src32);
unsigned int scan_width = width * bpp/8;
if((width == 0) || (height == 0) || (bpp == 0))
return;
memset(data, 0, height * scan_width);
SwapRedBlue32(src32); // Convert BGR to RGB
// Get bitmap data
FreeImage_ConvertToRawBits(data, src32, scan_width, bpp, FI_RGBA_RED_MASK, FI_RGBA_GREEN_MASK, FI_RGBA_BLUE_MASK, TRUE);
FreeImage_Unload(src32);
return;
}
int main()
{
FreeImage_Initialise();
FreeImage_SetOutputMessage(FreeImageErrorHandler);
//Creating bitmap data array (size is unknown here)
unsigned char* data = new unsigned char[];
unsigned int width(0), height(0), bpp(0);
// Loading data here
GetData(sk_Filename, data, width, height, bpp);
//Using data here
cout << width << "x" << height << "x" << bpp << endl;
for (unsigned int i = 0; i < width * height * bpp/8; )
{
cout << "("
<< (unsigned int)data[i] << ", "
<< (unsigned int)data[i+1] << ", "
<< (unsigned int)data[i+2] << ", "
<< (unsigned int)data[i+3] << ")"
<< endl;
i += 4;
}
cout << endl;
//Cleanup
delete[] data; // <-- Breaks with _ASSERTE(_CrtIsValidHeapPointer(pUserData));
// What's wrong here?
system("pause");
return 0;
}
--- EDIT --------------------------------
好的,首先可能的解决方案是使用std::vector
。
答案 0 :(得分:1)
它与delete
无关。
问题是Debug Crt Runtime只能在调用内存API时检查内存完整性,如:malloc,free,realloc,new,delete。
您有一个由Crt检测到的内存溢出。
显然,new unsigned char[]
没有为你分配足够的字节。
将分配移至GetData()
proc并将其称为:
unsigned char* data = GetData(sk_Filename, width, height, bpp);
答案 1 :(得分:0)
编写一个根据图像计算数据大小的函数。
然后分配该大小的数据
e.g。
size_z GetDataSize(const wchar_t* szFilename)
答案 2 :(得分:0)
在GetData
函数中计算所需的大小很容易,因此在那里分配数组并返回它。
你会有
unsigned char* GetData(const wchar_t* szFilename,
unsigned int& width,
unsigned int& height,
unsigned int& bpp);
包含
unsigned char* data = new unsigned char[height * scan_width];
// Do the conversion...
return data;
和main
会说
unsigned char* data = GetData(sk_Filename, width, height, bpp);