AS3 SWF未加载

时间:2012-08-10 18:44:10

标签: actionscript-3 actionscript flash loader

我已经生成了一个加载和卸载SWF的类,但是,它似乎没有在视觉上加载到swf,但它也没有返回任何错误。

家长代码:

 //specify the path for the child SWF
  var PageURL:URLRequest = new URLRequest("home/home_index.swf");

//include the SWF loading class 
import MM_swfloader;
var mainPage:MM_swfloader = new MM_swfloader();
//evoke the load
mainPage.LoadSWF(PageURL);

MM_swfloader类:

package  {

import flash.display.Loader;
import flash.display.Sprite;
import flash.events.Event;  
import flash.net.URLRequest;
/**
 * author: Me
 * email: lala@lala.com
 **/

public class MM_swfloader extends Sprite {

    public var loader:Loader = new Loader();
    public function MM_swfloader():void
     {
        // constructor code
     }

    public function LoadSWF(val:URLRequest):void{
        var loader:Loader = new Loader();
        loader.load(val);
        addChild(loader);
trace("loaded"); //returns true
    }

    public function UnLoadSWF():void {
        loader.unload();
    }

  }

} 

我不明白加载的SWF的加载位置。有什么想法吗?

2 个答案:

答案 0 :(得分:1)

您需要将SWF加载instance的{​​{1}}添加到父class的舞台中:

class

您的加载程序//specify the path for the child SWF var PageURL:URLRequest = new URLRequest("home/home_index.swf"); //include the SWF loading class import MM_swfloader; var mainPage:MM_swfloader = new MM_swfloader(); // add the instance to the stage this.addChild(mainPage); //evoke the load mainPage.LoadSWF(PageURL); 中的代码也存在一些问题,我已在下面修复了这些问题(请参阅注释以获得解释):

class

答案 1 :(得分:0)

您需要在完成时将加载程序内容添加到舞台中,如下所示:

import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;
import flash.events.ProgressEvent;

function startLoad()
{
var mLoader:Loader = new Loader();
var mRequest:URLRequest = new URLRequest("someswf.swf");
mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler);
mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler);
mLoader.load(mRequest);
}

function onCompleteHandler(loadEvent:Event)
{
        addChild(loadEvent.currentTarget.content);
}
function onProgressHandler(mProgress:ProgressEvent)
{
var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal;
trace(percent);
}
startLoad();