我正在创建一个应用程序,当您按下屏幕上的一系列按钮时,它会播放音符。还有一个按钮,可以在按下时播放一系列音符(最多10个音符)。该应用程序最初工作正常。但是,如果您要播放一系列音符,并且几次连续按下播放按钮,应用程序最终会强行关闭。任何帮助将不胜感激。
private final int duration = 1; // seconds
private final int sampleRate = 10000;
private final int numSamples = duration * sampleRate;
private final double sample[] = new double[numSamples];
private double freqOfTone; // hz
private final byte generatedSnd[] = new byte[2 * numSamples];
public void onPlayButtonClick(View v){
playMultiNoteSound();
}
synchronized void playMultiNoteSound(){
CharSequence chrs1;
TextView lblNoteList;
lblNoteList=(TextView)findViewById(R.id.lblNoteList);
chrs1=lblNoteList.getText();
for(int i=0;i<chrs1.length();i++){
final int int1=i;
Thread thrdPlay=new Thread(new Runnable(){
public void run(){
int minSize =AudioTrack.getMinBufferSize( sampleRate, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT );
audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC,
sampleRate, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT, minSize,
AudioTrack.MODE_STREAM);
char chrCurrent;
CharSequence chrs;
TextView lblNoteList;
lblNoteList=(TextView)findViewById(R.id.lblNoteList);
chrs=lblNoteList.getText();
chrCurrent=chrs.charAt(int1);
Double[]allTones;
allTones= new Double[chrs.length()];
allTones[int1]=getToneForText(chrCurrent);
byte[] results;
results=genSelectTone(allTones[int1]);
audioTrack.write(results, 0, results.length);
audioTrack.setStereoVolume(1.0f, 1.0f);
audioTrack.play();
if(audioTrack.getPlayState()==AudioTrack.PLAYSTATE_STOPPED){
audioTrack.stop();
audioTrack.release();
}
}
});
thrdPlay.setDaemon(true);
thrdPlay.start();
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
if(thrdPlay!=null){
thrdPlay.stop();
thrdPlay=null;
}
}
}
public double getToneForText(char val){
Float dblResult;
dblResult=0f;
switch (val){
case '1':
dblResult=261.63f;
break;
case '2':
dblResult=293.66f;
break;
case '3':
dblResult=329.63f;
break;
case '4':
dblResult=349.23f;
break;
case '5':
dblResult=392.0f;
break;
case '6':
dblResult=440.0f;
break;
case '7':
dblResult=493.88f;
break;
case '8':
dblResult=523.25f;
break;
case '9':
dblResult=587.33f;
break;
case '0':
dblResult=659.26f;
break;
}
return dblResult;
}
我相信这就是所有相关的代码。如果您需要更多信息/代码,请与我们联系。
答案 0 :(得分:0)
您不应该为每次迭代重新初始化audioTrack
。而是在循环之前初始化它并在循环中使用audioTrack.write
。您只是在不填充缓冲区的情况下重新初始化它。
其次,就像一个提议你不应该更新gui并在同一个线程中播放声音。请尝试使用AsyncTask
。