我在NSTimers遇到这么多麻烦。我之前使用过它们,但这个计时器根本不想开火。
-(void) enqueueRecordingProcess
{
NSLog(@"made it!");
NSTimer *time2 = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(warnForRecording) userInfo:nil repeats:YES];
}
-(void) warnForRecording
{
NSLog(@"timer ticked!");
if (trv > 0) {
NSLog(@"Starting Recording in %i seconds.", trv);
}
}
我不明白为什么这不会运行。我甚至试过这个:
- (void)enqueueRecordingProcess
{
NSLog(@"made it!");
[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(warnForRecording) userInfo:nil repeats:YES];
}
- (void)warnForRecording
{
NSLog(@"timer ticked!");
}
有什么问题?
答案 0 :(得分:2)
不确定这是否会修复它,而是来自docs:
The message to send to target when the timer fires. The selector must have the following signature:
- (void)timerFireMethod:(NSTimer*)theTimer
The timer passes itself as the argument to this method.
答案 1 :(得分:0)
我不确定你的具体细节,但是你需要为runloop提供服务以获取事件,包括计时器。
答案 2 :(得分:0)
// Yes. Here is sample code (tested on OS X 10.8.4, command-line).
// Using ARC:
// $ cc -o timer timer.m -fobjc-arc -framework Foundation
// $ ./timer
//
#include <Foundation/Foundation.h>
@interface MyClass : NSObject
@property NSTimer *timer;
-(id)init;
-(void)onTick:(NSTimer *)aTimer;
@end
@implementation MyClass
-(id)init {
id newInstance = [super init];
if (newInstance) {
NSLog(@"Creating timer...");
_timer = [NSTimer scheduledTimerWithTimeInterval:1.0
target:self
selector:@selector(onTick:)
userInfo:nil
repeats:YES];
}
return newInstance;
}
-(void)onTick:(NSTimer *)aTimer {
NSLog(@"Tick");
}
@end
int main() {
@autoreleasepool {
MyClass *obj = [[MyClass alloc] init];
[[NSRunLoop currentRunLoop] run];
}
return 0;
}