我有这个代码,我正在尝试做的是调用显示功能,但它给了我错误。这是代码:
level = [0, 0, 0,
0, 1, 0,
0, 0, 0]
class player:
def getPlayerLoc(self, level):
for i in level:
if level[level.index(i)] == 1:
print level.index(i)
def display(self, level, levelx, levely):
for i in level:
layer = ""
for h in range(levely):
height = h+1
if level.index(i) < levelx*height and level.index(i) >= levelx*h:
if level[level.index(i)] == 0:
layer = layer + " - "
elif level[level.index(i)] == 1:
layer = layer + " O "
if height == levely:
print layer
layer = ""
p1 = player()
p1.getPlayerLoc(level)
p1.display(level, 3, 3)
输出是:
4
Traceback (most recent call last):
File "gamy.py", line 28, in <module>
p1.display(level, 3, 3)
AttributeError: player instance has no attribute 'display'
这很奇怪,因为它获取属性getPlayerLoc,但不显示。请帮忙!
答案 0 :(得分:1)
也许你有一些问题。 可以启用ide中的“show whitespace”功能。
尝试将您的display-method移动到getPlayerLoc之上。 如果getPlayerLoc失败,则表示收到错误。