我在更改xml文件后遇到问题。我今天花了一整天的时间试图解决这个问题而且我无处可去。
我有这个xml doc:
<?xml version=1.0" encoding="utf-8"?>
<content>
<weapon id="1234" name="blahblah">
<note info="blah blah" />
</weapon>
<weapon id="5678" name="blahblah2">
<note info="blah blah" />
</weapon>
</content>
这是我到目前为止所提出的并不完全正常工作(编辑以显示我如何阅读文件):
FileOpenPicker openPicker = new FileOpenPicker();
openPicker.SuggestedStartLocation = Windows.Storage.Pickers.PickerLocationId.DocumentsLibrary;
openPicker.FileTypeFilter.Add(".xml");
StorageFile gfile = await openPicker.PickSingleFileAsync()
fileContent = await FileIO.ReadTextAsync(gfile, Windows.Storage.Streams.UnicodeEncoding.Utf8);
Xdocument xml = XDocument.Parse(fileContent);
xml.Descendants("weapon").Where(c => c.Attribute("id").Value.Equals("5678")).FirstorDefault().Remove();
IRandomAccessStream writeStream = await gfile.OpenAsync(FileAccessMode.ReadWrite);
Stream stream = writeStream.AsStreamForWrite();
xml.Save(stream);
生成的xml文档将是这样的:
<?xml version=1.0" encoding="utf-8"?>
<content>
<weapon id="1234" name="blahblah">
<note info="blah blah" />
</content>apon>
<weapon id="5678" name="blahblah2">
<note info="blah blah" />
</weapon>
</content>
如果我尝试将FileAccessMode.ReadWriteNoCopyOnWrite用于OpenAsync,则文件最终为0字节。
有人知道如何在使用XDocument.Save时正确编写此文件吗?
答案 0 :(得分:2)
为什么不直接使用System.IO.File.WriteAllText?
XDocument xml = XDocument.Load(xmlFilePath);
System.IO.File.WriteAllText(xmlFilePath, string.Format(@"<?xml version=""1.0""?>{0}{1}", Environment.NewLine, xml));
答案 1 :(得分:1)
事实证明,这个问题比初看起来更复杂。
我们需要解决的问题包括
经过大量实验,我选择的解决方案是将XML写入System.IO.MemoryStream,然后将该内存流复制到存储文件中。我知道这需要内存来存储数据的临时副本。但它工作正常,快速(缓冲IO,少量本机Windows调用,只有三个等待),正确修剪,等待操作实际上正常工作。请注意,我尝试过的其他一些方法并非如此。这是解决方案:
MemoryStream ms = new MemoryStream()
xml.Save(ms, SaveOptions.DisableFormatting);
await ms.CopyToAsync(gfile);
CopyToAsync扩展方法:
using System.IO;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Storage;
using Windows.Storage.Streams;
internal static class Extensions
{
public static async Task CopyToAsync(this MemoryStream source, StorageFile file)
{
using (IRandomAccessStream raStream = await file.OpenAsync(FileAccessMode.ReadWrite))
{
using (IOutputStream stream = raStream.GetOutputStreamAt(0))
{
await stream.WriteAsync(source.GetWindowsRuntimeBuffer());
await stream.FlushAsync();
}
raStream.Size = raStream.Position;
}
}
}
答案 2 :(得分:0)
我得到了它的工作,但我需要对你的代码行为做更多的研究。试试这个......
var local = Windows.Storage.ApplicationData.Current.LocalFolder;
var file = await local.GetFileAsync("test.xml");
var data = await FileIO.ReadTextAsync(file);
var xml = XDocument.Parse(data);
xml.Descendants("weapon").Where(c => c.Attribute("id").Value.Equals("5678")).FirstOrDefault().Remove();
file = await local.CreateFileAsync("test.xml", CreationCollisionOption.ReplaceExisting);
var writeStream = await file.OpenStreamForWriteAsync() as Stream;
xml.Save(writeStream);
writeStream.Flush();
其中test.xml是本地文件夹中包含原始XML的文件。
答案 3 :(得分:0)
嗨,今天我必须编写一个XML文件,如果我提供一个有效的流,如果我XDocument.Save运行良好,它基本上运行良好。
WinRT可能很棘手,因为它对文件系统的访问权限有限。
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainPage : Page
{
public List<DataStructure> DataList { get; set; }
public MainPage()
{
this.InitializeComponent();
DataList = Enumerable.Range(0, 25).Select(i => new DataStructure() { Id = i, Data = string.Format("Number : {0}", i) }).ToList();
this.Loaded += MainPage_Loaded;
}
async void MainPage_Loaded(object sender, RoutedEventArgs e)
{
this.Loaded -= MainPage_Loaded;
//var xmlDocument =
// new XDocument(
// new XElement("DataList",
// DataList.Select(dataItem =>
// new XElement("DataItem",
// new XAttribute("id", dataItem.Id), new XAttribute("data", dataItem.Data)))));
var rootNode = new XElement("DataList");
var xmlDocument = new XDocument(rootNode);
foreach (var dataItem in DataList)
{
rootNode.Add(new XElement("DataItem",
new XAttribute("id", dataItem.Id), new XAttribute("data", dataItem.Data)));
}
FileSavePicker savePicker = new FileSavePicker();
savePicker.SuggestedStartLocation = PickerLocationId.DocumentsLibrary;
// Dropdown of file types the user can save the file as
savePicker.FileTypeChoices.Add("XML Document", new List<string>() { ".xml" });
// Default file name if the user does not type one in or select a file to replace
savePicker.SuggestedFileName = "New Xml Document";
StorageFile file = await savePicker.PickSaveFileAsync();
// Process picked file
if (file != null)
{
// Store file for future access
var fileToken = Windows.Storage.AccessCache.StorageApplicationPermissions.FutureAccessList.Add(file);
var writterStream = await file.OpenStreamForWriteAsync();
xmlDocument.Save(writterStream);
}
}
我在VS2012(RC)上创建了一个WinRT默认项目。然后我修改了MainPage.cs文件,使其看起来像上一个。该文件包含一个硬编码的DataStructures列表,我们根据List创建一个XDocument。最后,我们要求用户提供可写流以保存我们的XDocument。 (我们还可以从隔离存储中获取可写流)。最后,我们只使用正确的Stream调用write方法。
答案 4 :(得分:0)
我正在写一个FileStream,它会刷新到磁盘。
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