这是一个Android问题:
我正在拍摄用相机拍摄的jpeg照片并将其调整为640 x 480分辨率,之后我在图像上添加了水印。然后将该位图压缩为jpeg文件并保存。
问题在于jpeg的质量会大大降低,如下面的示例所示。第一个是相机拍摄的原始jpeg,第二个是调整大小和水印的版本。您可以看到最终图像中引入的颗粒度和颜色不一致。
另外作为一个单独的问题,有没有办法减少最终jpeg图像的大小?我的三星手机在640x480分辨率下提供约100KB的jpeg,而使用下面的代码我得到的最终jpeg大小约为250KB。将“Bitmap.CompressFormat.JPEG”质量降低到70%并不能让我接近100KB。
请参阅下面的代码。
源图像格式相机:http://www.freeimagehosting.net/ehtso
最终调整大小且带水印的图片:http://www.freeimagehosting.net/qsxs6
public class AIS_PhotoResize {
//resize photos to reduce data cost for sending photos
public String ResizePhoto(String photoName)
{
//folder location for existing photos
File oldFileRoot = new File(Environment.getExternalStorageDirectory() + File.separator + "AIS_Photos" + File.separator);
File oldFile = new File(oldFileRoot, photoName);
//folder location for resized photos
File newFileRoot = new File(Environment.getExternalStorageDirectory() + File.separator + "AIS_Photos" + File.separator + "Resized" + File.separator);
//ensure folder exist
newFileRoot.mkdirs();
File newFile = new File(newFileRoot, photoName);
Bitmap b = null;
try {
//Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
FileInputStream fis = new FileInputStream(oldFile);
BitmapFactory.decodeStream(fis, null, o);
fis.close();
//The new size we want to scale to
final int IMAGE_MAX_SIZE=800;
int scale = 1;
if (o.outHeight > IMAGE_MAX_SIZE || o.outWidth > IMAGE_MAX_SIZE) {
scale = (int)Math.pow(2, (int) Math.round(Math.log(IMAGE_MAX_SIZE / (double) Math.max(o.outHeight, o.outWidth)) / Math.log(0.5)));
}
//Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
o2.inPreferredConfig = Bitmap.Config.ARGB_8888;
o2.inScaled = false;
o2.inDither = true;
fis = new FileInputStream(oldFile);
b = BitmapFactory.decodeStream(fis, null, o2);
fis.close();
//scale resized bitmap (version 1 - scaling using createScaledBitmap)
int scaledHeight = (int) (640 / ((float)b.getWidth() / (float)b.getHeight()));
Bitmap bScaled = Bitmap.createScaledBitmap(b, 640, scaledHeight, true);
b.recycle();
/*
//scale resized bitmap (version 2 - scaling using matrix)
Matrix matrix = new Matrix();
float desiredScale = 640 / (float)b.getWidth();
matrix.postScale(desiredScale, desiredScale);
Bitmap bScaled = Bitmap.createBitmap(b, 0, 0, b.getWidth(), b.getHeight(), matrix, true);
//b.recycle();
*/
//add timestamp watermark to photo
String watermark = photoName.substring(0, photoName.length() - 4);
Bitmap dest = Bitmap.createBitmap(bScaled.getWidth(), bScaled.getHeight(), Bitmap.Config.ARGB_8888);
Canvas cs = new Canvas(dest);
Paint tPaint = new Paint();
tPaint.setTextSize(15);
tPaint.setColor(Color.RED);
tPaint.setStyle(Style.FILL);
tPaint.setAntiAlias(true);
Paint bScaledPaint = new Paint();
bScaledPaint.setDither(true);
cs.drawBitmap(bScaled, 0f, 0f, bScaledPaint);
float height = tPaint.measureText("yY");
cs.drawText(watermark, 5f, height+5f, tPaint);
bScaled.recycle();
//encode scaled bitmap to jpeg
FileOutputStream out = new FileOutputStream(newFile);
dest.compress(Bitmap.CompressFormat.JPEG, 100, out);
//cleanup
dest.recycle();
out.close();
return "Success";
} catch (IOException e) {
ErrorReporter.getInstance().handleException(e);
return "Error: " + e.toString();
}
}
答案 0 :(得分:0)
似乎我无法提高图像的质量,也无法缩小尺寸并保持质量。这是Android的限制。
答案 1 :(得分:0)
在我的项目中,我也希望为照片制作水印。在读完你的照片之后,我项目中“内存不足”的问题已得到修复。谢谢。 O(∩_∩)O〜