有一个组件Chat
定义如下:
constructor(props) {
super(props);
this.props = {
eventId : props.navigation.state.params.eventId,
user: props.navigation.state.params.user
}
console.log("user in chat : ", this.props.user);
console.log("event id in chat: ", this.props.eventId);
this.state = {
messages: []
};
};
async componentDidMount() {
try {
let url = `http://192.168.2.133:3000/api/messages/e?_device_id=${encodeURIComponent(DeviceInfo.getUniqueID())}&event_id=${encodeURIComponent(this.props.eventId)}`;
console.log("message URL : ", encodeURIComponent(url));
let res = await fetch(encodeURIComponent(url), {
method: "GET",
headers: {
"x-auth-token": "mytoken",
}
});
这是我的控制台输出:
'event id in chat: ', 1
04-08 23:42:24.456 15213 15259 E ReactNativeJS: 'Warning: %s(...): When calling super() in `%s`, make sure to pass up the same props that your component\'s constructor was passed.', 'Chat', 'Chat'
04-08 23:42:25.085 15213 15259 I ReactNativeJS: 'message URL : ', 'http%3A%2F%2F192.168.2.133%3A3000%2Fapi%2Fmessages%2Fe%3F_device_id%3D02f7e7aa907a2a2b%26event_id%3Dundefined'
event id
中有Chat constructor
等于1。但是,由event_id
分配的this.props.eventId
在undefined
中是componentDidMount
。我不知道为什么this.props.eventId
不返回构造函数中的1。
以下是父组件中的_onPress
函数,它带有2个道具:
_onPress(id) {
this.props.navigation.navigate("Chat", {eventId: id, user: this.state.user});
}
答案 0 :(得分:1)
道具是不可变的,您不能在组件内部更改它们。改用默认道具。
答案 1 :(得分:1)
您无法在子组件中编辑子道具,
我建议在状态下使用它们,并且在componentDidMount()
中可以检查并更新它是否发生变化