我已经为CTF游戏编写了一个异步暴力脚本,如下所示:
async def bound_fetch(sem, session, answer):
# generating url, headers and json ...
async with sem, session.post(url=url, json=json, headers=headers) as response:
if response.status == 200:
print('Right answer found: %s' % json['answer'])
async def run(words):
tasks = []
sem = asyncio.Semaphore(3)
async with aiohttp.ClientSession() as session:
for word in words:
task = asyncio.create_task(bound_fetch(sem=sem, session=session, answer=''.join(word)))
tasks.append(task)
print("Generated %d possible answers. Checking %s" % (len(tasks), base_url))
await asyncio.gather(*tasks)
if __name__ == '__main__':
loop = asyncio.get_event_loop()
future = asyncio.ensure_future(run(possible_answers))
loop.run_until_complete(future)
我的参考资料是本教程:https://pawelmhm.github.io/asyncio/python/aiohttp/2016/04/22/asyncio-aiohttp.html
我想知道这是否是在aiohttp中执行此操作的正确方法,还是使事情变得过于复杂(因为我不需要处理所有响应,只需知道哪个响应的状态为200)即可?满足条件(状态码)时如何取消处理?
答案 0 :(得分:2)
我想知道这是否是在aiohttp中正确的方法
您的代码是惯用的。在顶层,您可以省略asyncio.ensure_future
并只需调用asyncio.run(run(possible_answers))
。
在满足条件(状态码)的情况下如何取消处理?
您可以使用事件或将来的对象并等待它,而不要使用gather
。如您所知,{em}不需要gather
来运行协程(它们在create_task
的安排下立即运行),其明确的目的是等到所有协程完成。基于Event
的同步如下所示:
async def bound_fetch(sem, session, answer, done):
# generating url, headers and json ...
async with sem, session.post(url=url, json=json, headers=headers) as response:
if response.status == 200:
done.set()
done.run_answer = json['answer']
async def run(words):
sem = asyncio.Semaphore(3)
done = asyncio.Event()
async with aiohttp.ClientSession() as session:
tasks = []
for word in words:
tasks.append(asyncio.create_task(bound_fetch(
sem=sem, session=session, answer=''.join(word), done=done)))
print("Generated %d possible answers. Checking %s" % (len(words), base_url))
await done.wait()
print('Right answer found: %s' % done.run_answer)
for t in tasks:
t.cancel()