我在我的网站上使用了一个小脚本,该脚本跟随用户光标所在的页面元素。动画有点锐利,我需要做的是对它应用某种过渡/关键帧。
我尝试使用composer dump-autoload
来设置延迟,但是没有成功...
我想达到这种效果site。鼠标平滑移动的地方,有没有一种方法可以建立一个50kB的巨大库?
window.setTimeout
document.body.addEventListener("mousemove", function(e) {
var curX = e.clientX;
var curY = e.clientY;
document.getElementById('mouse').style.left = curX - 10 + 'px';
document.getElementById('mouse').style.top = curY - 10 + 'px';
});
body {
height: 500px;
width: 500px;
background: orange;
}
#mouse {
position: fixed;
height: 20px;
width: 20px;
background: black;
top: 40px;
left: 40px;
z-index: 100;
}
我希望元素在光标之后平滑移动。 此刻,它立即遵循确切的路径。
答案 0 :(得分:1)
添加一个TestPrint.vue?357b:230 Uncaught TypeError: Cannot read property 'write' of undefined
at VueComponent.printCSV (TestPrint.vue?357b:230)
at VueComponent.csvJSON (TestPrint.vue?357b:202)
at FileReader.reader.onload (TestPrint.vue?357b:248)
:
var mywindow = window.open('', 'PRINT', 'height=400,width=600');
mywindow.document.write('<html><head><title>Title</title>');
var css = this.getCSS()
mywindow.document.write('<style>' + css + '</style>');
mywindow.document.write('</head><body>');
var printData = generatePrintData() //generate a html table
mywindow.document.write(printData);
mywindow.document.write('</body></html>');
transition
document.body.addEventListener("mousemove", function(e) {
var curX = e.clientX;
var curY = e.clientY;
document.getElementById('mouse').style.left = curX - 10 + 'px';
document.getElementById('mouse').style.top = curY - 10 + 'px';
});
答案 1 :(得分:0)
在CodePen上找到了一个代码段。请参见下面的链接:
https://codepen.io/renatorib/pen/gBLDA
Javascript代码如下:
$(document).ready(function(){
var mousePos = {};
function getRandomInt(min, max) {
return Math.round(Math.random() * (max - min + 1)) + min;
}
$(window).mousemove(function(e) {
mousePos.x = e.pageX;
mousePos.y = e.pageY;
});
$(window).mouseleave(function(e) {
mousePos.x = -1;
mousePos.y = -1;
});
var draw = setInterval(function(){
if(mousePos.x > 0 && mousePos.y > 0){
var range = 15;
var color = "background: rgb("+getRandomInt(0,255)+","+getRandomInt(0,255)+","+getRandomInt(0,255)+");";
var sizeInt = getRandomInt(10, 30);
size = "height: " + sizeInt + "px; width: " + sizeInt + "px;";
var left = "left: " + getRandomInt(mousePos.x-range-sizeInt, mousePos.x+range) + "px;";
var top = "top: " + getRandomInt(mousePos.y-range-sizeInt, mousePos.y+range) + "px;";
var style = left+top+color+size;
$("<div class='ball' style='" + style + "'></div>").appendTo('#wrap').one("webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend", function(){$(this).remove();});
}
}, 1);
});
也许会有所帮助。