捕获视频并通过AVAssetWriter保存

时间:2019-01-03 20:18:36

标签: ios avfoundation avassetwriter avcapture avcaptureoutput

我要将AVAssetWriter的输出保存到相机胶卷,我目前将其保存到documents目录。

我尝试使用UISaveVideoAtPathToSavedPhotosAlbum(_:_:_:_:)。我当前正在使用AVAssetWriter来写.documentsdirectotry。但是,当我尝试写时,它会静默失败。要写作,我将打电话给startRecording(),然后我打电话给stopRecording()完成写作。

let captureSession = AVCaptureSession()
var videoOutput = AVCaptureVideoDataOutput()
var assetWriter: AVAssetWriter!
var assetWriterInput: AVAssetWriterInput!
var isCameraSetup = false
var hasStartedWritingCurrentVideo  = false
var isWriting = false
let queue = DispatchQueue(label: "com.name.camera-queue") 


// Camera preview setup code

//Setting up Asset Writer to save videos
public func setUpAssetWriter() {
    do {
        let documentsPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first
        let outputURL = URL(fileURLWithPath: documentsPath!).appendingPathComponent("test.m4v")
        assetWriter = try! AVAssetWriter(outputURL: outputURL, fileType: .mp4)
        assetWriterInput = AVAssetWriterInput(mediaType: .video, outputSettings: videoOutput.recommendedVideoSettingsForAssetWriter(writingTo: .mp4))
        assetWriterInput.expectsMediaDataInRealTime = true

        if assetWriter.canAdd(assetWriterInput) {
            assetWriter.add(assetWriterInput)
        } else {
            print("no input added")
        }
        assetWriter.startWriting()
        } catch let error {
        debugPrint(error.localizedDescription)
    }
}
public func tearDownAssetWriter() {
    assetWriter = nil
    assetWriterInput = nil
}
public func startWriting(){
    if isWriting{ return }
        setUpAssetWriter()
        hasStartedWritingCurrentVideo = false
        isWriting = true
}
public func finishWriting(_ completion: @escaping (URL) -> Void) {
    if isWriting == false { return }
    isWriting = false
    assetWriterInput.markAsFinished()
    let url = self.assetWriter.outputURL
    assetWriter.finishWriting {
        completion(url)
        self.tearDownAssetWriter()
    }
    hasStartedWritingCurrentVideo = false
}

// MARK: Starts the capture session
public func start() {
    if !captureSession.isRunning {
        captureSession.startRunning()
    }
}

public func stop() {
    if captureSession.isRunning {
        captureSession.stopRunning()
    }
}
// MARK: Records after camera is set up
public func startRecording() {
    startWriting()
    isWriting = true
}

public func stopRecording() {
    assetWriterInput.markAsFinished()
    assetWriter.finishWriting {
        [weak self] in return
    }
}
}

extension VideoCapture: AVCaptureVideoDataOutputSampleBufferDelegate {
    public func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
        // Because lowering the capture device's FPS looks ugly in the preview,
        // we capture at full speed but only call the delegate at its desired
        // framerate.
        let timestamp = CMSampleBufferGetPresentationTimeStamp(sampleBuffer)
        let deltaTime = timestamp - lastTimestamp
        if deltaTime >= CMTimeMake(value: 1, timescale: Int32(fps)) {
            lastTimestamp = timestamp
            let imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer)
            delegate?.videoCapture(self, didCaptureVideoFrame: imageBuffer, timestamp: timestamp)
        }
    // Asset Writer
        guard let assetWriter = assetWriter, let assetWriterInput = assetWriterInput else { return }
        if isWriting == false{ return }
        if self.assetWriter.status == .failed {
            setUpAssetWriter()
            hasStartedWritingCurrentVideo = false
        }
        if hasStartedWritingCurrentVideo == false && output === videoOutput { return }
        if hasStartedWritingCurrentVideo == false {
            hasStartedWritingCurrentVideo = true
            let sourceTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer)
            assetWriter.startSession(atSourceTime: sourceTime)
        }
        if output === videoOutput && assetWriterInput.isReadyForMoreMediaData{
            if isWriting == false{return}
            assetWriterInput.append(sampleBuffer)
        }
    }
}

当前的实现设置了摄像头和预览,但是没有任何内容保存到输出中。 它应该保存到.documentDirectory,但是不保存。我想取而代之将其保存到相机胶卷中,但是我不确定应该在哪里准确调用UISaveVideoAtPathToSavedPhotosAlbum(_:_:_:_:)。 问题可能出在我的扩展代表中。

预先感谢您的帮助。

1 个答案:

答案 0 :(得分:0)

我对UISaveVideoAtPathToSavedPhotosAlbum不熟悉。但是浏览堆栈溢出和git时,很多人都使用PHPhotoLibrary,我也是如此。无论URL如何,下面的代码都会将视频添加到photoLibrary中。

https://developer.apple.com/documentation/photokit/phassetchangerequest/1624057-creationrequestforassetfromvideo

1)信息列表 通过+按钮添加新的键值对。选择“ Privary-Photo Library使用说明”作为键。设置诸如“将照片保存在照片库中”之类的值

2)代码

fileWriter.finishWriting(completionHandler: {
    let status = PHPhotoLibrary.authorizationStatus()

    //no access granted yet
    if status == .notDetermined || status == .denied{
        PHPhotoLibrary.requestAuthorization({auth in
            if auth == .authorized{
                saveInPhotoLibrary(url)
            }else{
                print("user denied access to photo Library")
            }
        })

    //access granted by user already
    }else{
        saveInPhotoLibrary(url)
    }
})

private func saveInPhotoLibrary(_ url:URL){
    PHPhotoLibrary.shared().performChanges({

        //add video to PhotoLibrary here
        PHAssetChangeRequest.creationRequestForAssetFromVideo(atFileURL: url)
    }) { completed, error in
        if completed {
            print("save complete! path : " + url.absoluteString)
        }else{
            print("save failed")
        }
    }
}

希望这会有所帮助。 GW