我有一个tabBarController连接到3个ViewController,每个ViewController都嵌入在NavigationController中。我进行了设置,以使自定义ViewController之一在单击tabBar时将在当前ViewController的前面向上滑动。一切正常。
但是,自定义ViewController具有一个“取消”按钮,该按钮应使其向下滑动并显示旧的ViewController。无论我尝试采用哪种方式,动画都不会朝我需要的方向滑动。由于某种原因,ViewController在屏幕外启动,然后尝试在屏幕上滑动。滑上后,它会消失并显示旧的视图控制器。
我希望它在屏幕上启动并向下滑动。
TabBarController中的动画代码:
func animateToTab(toIndex: Int) -> Bool {
guard let tabViewControllers = viewControllers,
let selectedVC = selectedViewController else { return false}
guard let fromView = selectedVC.view,
let toView = tabViewControllers[toIndex].view,
let fromIndex = tabViewControllers.index(of: selectedVC),
fromIndex != toIndex else { return false}
// Add the toView to the tab bar view
fromView.superview?.addSubview(toView)
// Position toView off screen (above subview)
let screenHeight = UIScreen.main.bounds.size.height
let offset = -screenHeight
toView.center = CGPoint(x: fromView.center.x, y: toView.center.y - offset)
// Disable interaction during animation
view.isUserInteractionEnabled = false
UIView.animate(withDuration: 0.3,
delay: 0.1,
options: .curveEaseOut,
animations: {
// Slide the views by -offset
toView.center = CGPoint(x: toView.center.x, y: toView.center.y + offset)
}, completion: { finished in
// Remove the old view from the tabbar view.
fromView.removeFromSuperview()
self.selectedIndex = toIndex
self.view.isUserInteractionEnabled = true
})
return true
}
ViewController中的动画代码,由IBAction函数调用。
func animateToTab(toIndex: Int){
let tabBar = self.tabBarController!
guard let tabViewControllers = tabBar.viewControllers,
let selectedVC = tabBar.selectedViewController else { return }
guard let fromView = selectedVC.view,
let toView = tabViewControllers[toIndex].view,
let fromIndex = tabViewControllers.index(of: selectedVC),
fromIndex != toIndex else { return }
// Add the toView to the tab bar view
toView.superview?.addSubview(fromView)
// Position fromView on screen
let screenHeight = UIScreen.main.bounds.size.height
let offset = -screenHeight
fromView.center = CGPoint(x: toView.center.x, y: fromView.center.y)
// Disable interaction during animation
tabBar.view.isUserInteractionEnabled = false
UIView.animate(withDuration: 0.3,
delay: 0.1,
options: .curveEaseOut,
animations: {
// Slide the views by -offset
fromView.center = CGPoint(x: toView.center.x, y: fromView.center.y + offset)
}, completion: { finished in
// Remove the old view from the tabbar view.
fromView.removeFromSuperview()
tabBar.selectedIndex = toIndex
tabBar.view.isUserInteractionEnabled = true
})
}