我在cellForItemAtIndexPath中遇到一个问题,该问题是将图像设置到单元格的UIButton,但是每次滚动collectionView的单元格时,都会一次又一次地将图像放置在已设置的图像之上。我可以知道,因为图像的阴影越来越浓。我正在从该swift文件中的图像文字创建的数组中拉出图像,并且正在加载正确的图像,因此在那里没有问题。我相信这对于大多数人来说都是简单的解决方法,但是我似乎在任何地方都找不到答案。
Image of my cellForItemAtIndexPath function
My app running before I scroll
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cellId", for: indexPath) as! HomeViewCell
collectionView.bounces = false
let imageNumber = indexPath.item
let collectionImage: UIButton = {
let image = UIButton()
image.setImage(collectionImageArray[imageNumber].withRenderingMode(.alwaysOriginal), for: .normal)
image.contentMode = .scaleAspectFit
image.addTarget(self, action: #selector(handleCollectionTap), for: .touchUpInside)
return image
}()
collectionImage.imageView?.image = collectionImageArray[imageNumber]
cell.addSubview(collectionImage)
collectionImage.anchor(top: nil, left: nil, bottom: nil, right: nil, paddingTop: 0, paddingLeft: 0, paddingBottom: 0, paddingRight: 0, width: 0, height: 0)
collectionImage.centerXAnchor.constraint(equalTo: cell.centerXAnchor).isActive = true
collectionImage.centerYAnchor.constraint(equalTo: cell.centerYAnchor).isActive = true
print(imageNumber)
return cell
}
答案 0 :(得分:0)
如果还有其他人遇到此问题(或者也许我是唯一一个愚蠢的人),那么问题是我应该创建我的UIButton,添加子视图,并将其限制在单元格类内部以及cellForItem AtindexPath中方法这样设置图像和目标处理程序。
class HomeViewCell: UICollectionViewCell {
let collectionImage: UIButton = {
let image = UIButton(type: .custom)
image.contentMode = .scaleAspectFit
return image
}()
override init(frame: CGRect) {
super.init(frame: frame)
addSubview(collectionImage)
collectionImage.anchor(top: nil, left: nil, bottom: nil, right: nil, paddingTop: 0, paddingLeft: 0, paddingBottom: 0, paddingRight: 0, width: 0, height: 0)
collectionImage.centerXAnchor.constraint(equalTo: centerXAnchor).isActive = true
collectionImage.centerYAnchor.constraint(equalTo: centerYAnchor).isActive = true
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cellId", for: indexPath) as! HomeViewCell
collectionView.bounces = false
let imageNumber = indexPath.item
let image = collectionImageArray[imageNumber].withRenderingMode(.alwaysOriginal)
cell.collectionImage.setImage(image, for: .normal)
cell.collectionImage.addTarget(self, action: #selector(handleCollectionTap), for: .touchUpInside)
print(imageNumber)
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: view.frame.width, height: view.frame.height)
}
@objc func handleCollectionTap() {
let layout = UICollectionViewFlowLayout()
let cardViewer = CardViewerController(collectionViewLayout: layout)
present(cardViewer, animated: true, completion: nil)
}
现在一切运行顺利! :)