我有快速音频录像机应用程序。我有错误的问题
Error Domain=AVFoundationErrorDomain Code=-11800 "The operation could not be completed" UserInfo={NSLocalizedFailureReason=An unknown error occurred (-12737), NSLocalizedDescription=The operation could not be completed, NSUnderlyingError=0x7fae164ae1f0 {Error Domain=NSOSStatusErrorDomain Code=-12737 "(null)"}}
它随机发生,有时是有效的,有时不是。我发现错误代码-12737表示kCMSampleBufferError_ArrayTooSmall错误。
我的问题是如何增加缓冲区并修复此错误?我使用AVCaptureVideoDataOutputSampleBufferDelegate类,这里是代码:
//
// ViewController.swift
// CustomCamera
//
// Created by Taras Chernyshenko on 6/27/17.
// Copyright © 2017 Taras Chernyshenko. All rights reserved.
//
import AVFoundation
import Photos
class NewRecorder: NSObject,
AVCaptureAudioDataOutputSampleBufferDelegate,
AVCaptureVideoDataOutputSampleBufferDelegate {
private var session: AVCaptureSession = AVCaptureSession()
private var deviceInput: AVCaptureScreenInput?
private var previewLayer: AVCaptureVideoPreviewLayer?
private var videoOutput: AVCaptureVideoDataOutput = AVCaptureVideoDataOutput()
private var audioOutput: AVCaptureAudioDataOutput = AVCaptureAudioDataOutput()
private var audioConnection: AVCaptureConnection?
private var videoConnection: AVCaptureConnection?
private var assetWriter: AVAssetWriter?
private var audioInput: AVAssetWriterInput?
private var videoInput: AVAssetWriterInput?
private var fileManager: FileManager = FileManager()
private var isRecordingSessionStarted: Bool = false
private var destinationUrl: URL
private var fps: Int
private var showCursor: Bool
private var highlightClicks: Bool
private var displayId: CGDirectDisplayID
private var audioDevice: AVCaptureDevice?
private var videoCodec: String?
private var width: Int
private var height: Int
private var audioBitrate: Int
private var videoBitrate: Int
var onStart: (() -> Void)?
var onFinish: (() -> Void)?
var onError: ((Error) -> Void)?
var onPause: (() -> Void)?
var onResume: (() -> Void)?
private var recordingQueue = DispatchQueue(label: "recording.queue")
init(destination: URL, fps: Int, cropRect: CGRect?, showCursor: Bool, highlightClicks: Bool, displayId: CGDirectDisplayID = CGMainDisplayID(), audioDevice: AVCaptureDevice? = .default(for: .audio), videoCodec: String = "avc1", width: Int, height: Int, audioBitrate: Int, videoBitrate: Int) {
self.destinationUrl = destination
self.fps = fps
self.showCursor = showCursor
self.highlightClicks = highlightClicks
self.displayId = displayId
self.audioDevice = audioDevice!
self.videoCodec = videoCodec
self.width = width
self.height = height
self.audioBitrate = audioBitrate
self.videoBitrate = videoBitrate
}
func setup() {
self.session.sessionPreset = AVCaptureSession.Preset.high
if self.fileManager.isDeletableFile(atPath: self.destinationUrl.path) {
_ = try? self.fileManager.removeItem(atPath: self.destinationUrl.path)
}
self.assetWriter = try? AVAssetWriter(outputURL: self.destinationUrl,
fileType: AVFileType.mp4)
self.assetWriter!.movieFragmentInterval = kCMTimeInvalid
self.assetWriter!.shouldOptimizeForNetworkUse = true
let audioSettings = [
AVFormatIDKey : kAudioFormatMPEG4AAC,
AVNumberOfChannelsKey : 2,
AVSampleRateKey : 44100.0,
AVEncoderBitRateKey: self.audioBitrate
] as [String : Any]
let videoSettings = [
AVVideoCodecKey : self.videoCodec!,
AVVideoWidthKey : self.width,
AVVideoHeightKey : self.height,
AVVideoCompressionPropertiesKey: [
AVVideoAverageBitRateKey: NSNumber(value: self.videoBitrate)
]
] as [String : Any]
self.videoInput = AVAssetWriterInput(mediaType: AVMediaType.video,
outputSettings: videoSettings)
self.audioInput = AVAssetWriterInput(mediaType: AVMediaType.audio,
outputSettings: audioSettings)
self.videoInput?.expectsMediaDataInRealTime = true
self.audioInput?.expectsMediaDataInRealTime = true
if self.assetWriter!.canAdd(self.videoInput!) {
self.assetWriter?.add(self.videoInput!)
}
if self.assetWriter!.canAdd(self.audioInput!) {
self.assetWriter?.add(self.audioInput!)
}
//self.deviceInput = try? AVCaptureDeviceInput(device: self.videoDevice)
self.deviceInput = AVCaptureScreenInput(displayID: self.displayId)
self.deviceInput!.minFrameDuration = CMTimeMake(1, Int32(self.fps))
self.deviceInput!.capturesCursor = self.showCursor
self.deviceInput!.capturesMouseClicks = self.highlightClicks
self.session.startRunning()
// DispatchQueue.main.async {
self.session.beginConfiguration()
if self.session.canAddInput(self.deviceInput!) {
self.session.addInput(self.deviceInput!)
}
if self.session.canAddOutput(self.videoOutput) {
self.session.addOutput(self.videoOutput)
}
self.videoConnection = self.videoOutput.connection(with: AVMediaType.video)
let audioIn = try? AVCaptureDeviceInput(device: self.audioDevice!)
if self.session.canAddInput(audioIn!) {
self.session.addInput(audioIn!)
}
if self.session.canAddOutput(self.audioOutput) {
self.session.addOutput(self.audioOutput)
}
self.audioConnection = self.audioOutput.connection(with: AVMediaType.audio)
self.session.commitConfiguration()
//}
}
func start() {
self.startRecording()
print("R")
}
func stop() {
self.stopRecording()
}
func startRecording() {
if self.assetWriter?.startWriting() != true {
print("error: \(self.assetWriter?.error.debugDescription ?? "")")
}
if !self.isRecordingSessionStarted {
let presentationTime = CMTimeMakeWithSeconds(1, 30)
self.assetWriter?.startSession(atSourceTime: presentationTime)
self.isRecordingSessionStarted = true
}
self.videoOutput.setSampleBufferDelegate(self, queue: self.recordingQueue)
self.audioOutput.setSampleBufferDelegate(self, queue: self.recordingQueue)
}
func stopRecording() {
self.videoOutput.setSampleBufferDelegate(nil, queue: nil)
self.audioOutput.setSampleBufferDelegate(nil, queue: nil)
self.assetWriter?.finishWriting {
print("Saved in folder \(self.destinationUrl)")
exit(0)
}
}
func captureOutput(_ captureOutput: AVCaptureOutput, didOutput
sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
//if assetWriter?.status == AVAssetWriterStatus.writing {
let description = CMSampleBufferGetFormatDescription(sampleBuffer)!
if CMFormatDescriptionGetMediaType(description) == kCMMediaType_Audio {
if self.audioInput!.isReadyForMoreMediaData {
//print("appendSampleBuffer audio");
self.audioInput?.append(sampleBuffer)
}
} else {
if self.videoInput!.isReadyForMoreMediaData {
//print("appendSampleBuffer video");
let appendStatus = self.videoInput!.append(sampleBuffer)
if !appendStatus {
if self.assetWriter!.status == AVAssetWriterStatus.failed {
print(self.assetWriter!.error!)
}
print("Error writing video buffer");
}
}
}
//}
}
}
以下是类似问题AVAssetWriter goes AVAssetWriterStatusFailed after appendSampleBuffer:
答案 0 :(得分:0)
我的电脑内存不足,这就是问题所在。