我使用以下代码来捕捉和绘制脸部的特征。但是,尝试捕获x:y:位置在图像之间不一致。我意识到我没有正确捕捉它,所以如果有人能提供一些指导。我想使用x:y:添加另一个图像的子视图。非常感激。 约翰。
var noseCrestPoint = CGPoint()
var noseCrestPointX = CGFloat()
var noseCrestPointY = CGFloat()
context?.saveGState()
context?.setStrokeColor(UIColor.yellow.cgColor)
if let landmark = face.landmarks?.noseCrest {
for i in 0...landmark.pointCount - 1 { // last point is 0,0
let point = landmark.normalizedPoints[i]
if i == 0 {
context?.move(to: CGPoint(x: x + CGFloat(point.x) * w, y: y + CGFloat(point.y) * h))
noseCrestPoint = CGPoint(x: x + CGFloat(point.x) * w, y: y + CGFloat(point.y) * h)
noseCrestPointX = noseCrestPoint.x
noseCrestPointY = noseCrestPoint.y
} else {
context?.addLine(to: CGPoint(x: x + CGFloat(point.x) * w, y: y + CGFloat(point.y) * h))
}
}
}
context?.setLineWidth(3.0)
context?.drawPath(using: .stroke)
context?.saveGState()
答案 0 :(得分:0)
好的,我找到了解决方案。第一个代码块是绘制面部,第二个是将我的另一个图像放在眼睛附近的边界框内。
// draw the face rect
let w = face.boundingBox.size.width * image.size.width
let h = face.boundingBox.size.height * image.size.height
let x = face.boundingBox.origin.x * image.size.width
let y = face.boundingBox.origin.y * image.size.height
let faceRect = CGRect(x: x, y: y, width: w, height: h)
context?.saveGState()
context?.setStrokeColor(UIColor.red.cgColor)
context?.setLineWidth(3.0)
context?.addRect(faceRect)
context?.drawPath(using: .stroke)
context?.restoreGState()
let eyeImageView = UIImageView()
let eyeImage = UIImage (named:"eyes2.png")
// eyeImageView.frame = CGRect(x: x, y: y, width: w/2, height: h/4)
eyeImageView.image = eyeImage;
eyeImageView.image?.draw(in: CGRect(x: x + (w/4), y: y, width: w/1.5, height: h/3))
这解决了我的问题。 希望有人觉得这很有帮助。 问候 JZ