我们使用问责模式实现了我们的域模型,我们试图使用NHibernate和流畅的NHibernate来定义地图。
实际上我们有3个实体,Accountability(用于定义各方之间的关系),Party(用于定义方,即联系人,人,业务等)和AccountabilityType(用于指定责任关系,即“Belongs”) “,”由“等”拥有
在定义地图方面,我遇到了一堵砖墙。
ERD看起来像这样(aaarrgg新用户无法发布图像,生活和它的小挑战):
我希望从地图中你可以找出ERD。
实体定义如下(它们已被愚弄以进行测试):
public class AccountabilityType
{
public virtual string Id { get; set; }
public override int GetHashCode()
{
return Id.GetHashCode();
}
public override bool Equals(object obj)
{
var other = obj as AccountabilityType;
if (other == null)
return false;
return other.GetHashCode() == GetHashCode();
}
}
public class Accountability
{
#region Properties
public virtual Guid Id { get; set; }
public virtual Party Parent { get; set; }
public virtual Party Child { get; set; }
public virtual AccountabilityType Type { get; set; }
#endregion
#region Methods
public override int GetHashCode()
{
return Type.GetHashCode() ^ Parent.GetHashCode() ^ Child.GetHashCode();
}
public override bool Equals(object obj)
{
var other = obj as Accountability;
if (other == null)
return false;
return other.GetHashCode() == GetHashCode();
}
#endregion
}
public class Party
{
public Party()
{
ParentAccountabilities = new List<Accountability>();
ChildAccountabilities = new List<Accountability>();
}
#region Properties
public virtual Guid Id { get; set; }
public virtual string Name { get; set; }
public virtual string Type { get; set; }
// Exposed for persistence, Hackity Hack, dont hate the player hate the game
public virtual IList<Accountability> ParentAccountabilities { get; set; }
// Exposed for persistence, Hackity Hack, dont hate the player hate the game
public virtual IList<Accountability> ChildAccountabilities { get; set; }
#endregion
#region Overrides
public override int GetHashCode()
{
return Type.GetHashCode() ^ Name.GetHashCode();
}
public override bool Equals(object obj)
{
var other = obj as Party;
if (other == null)
return false;
return other.GetHashCode() == GetHashCode();
}
#endregion
}
最后流畅的地图如下:
public class AccountabilityTypeMap : ClassMap<AccountabilityType>
{
public AccountabilityTypeMap()
{
Id(p => p.Id).GeneratedBy.Assigned();
}
}
public class AccountabilityMap : ClassMap<Accountability>
{
public AccountabilityMap()
{
Id(p => p.Id).GeneratedBy.Guid();
References(p => p.Parent, "ParentId").Cascade.None();
References(p => p.Child, "ChildId").Cascade.All();
References(p => p.Type, "AccountabilityTypeId").Cascade.None();
}
}
public class PartyMap : ClassMap<Party>
{
public PartyMap()
{
Id(p => p.Id).GeneratedBy.Assigned();
Map(p => p.Name);
Map(p => p.Type);
HasManyToMany(p => p.ChildAccountabilities)
.Table("Accountability")
.ParentKeyColumn("ChildId")
.ChildKeyColumn("ParentId")
.Cascade.All();
HasManyToMany(p => p.ParentAccountabilities)
.Table("Accountability")
.ParentKeyColumn("ParentId")
.ChildKeyColumn("ChildId")
.Cascade.None()
.Inverse();
}
}
实体持久存储到数据库,但NHibernate在session.Flush()上抛出错误,并且错误表明它正在尝试插入具有NULL id的Accountability实体。这首先是不可能的,因为Id是一个不可为空的Guid,我已经通过对象模型来确保没有具有null / empty id的对象。
任何建议都会非常感激:)
由于
答案 0 :(得分:0)
如果没有在Child上设置Parent,则可以获取null。添加Child对象时,其Parent属性必须设置为父对象。
考虑:
var parent = new Party();
var child = new Accountability();
parent.ChildAccountabilities.Add(child);
父母知道孩子,但孩子不知道父母。尝试明确设置子项上的父项:
var parent = new Party();
var child = new Accountability();
child.Parent = parent;
parent.ChildAccountabilities.Add(child);
如果这样可以解决问题,那么它只能归结为在添加子项时如何封装设置Parent属性。 This blog entry可能有帮助。
答案 1 :(得分:0)
似乎我把映射弄糊涂了。我没有处理ManyToMany映射,因为我正在为我的域中的桥表建模。映射应该如下所示。
public class AccountabilityTypeMap : ClassMap<AccountabilityType>
{
public AccountabilityTypeMap()
{
Id(p => p.Id).GeneratedBy.Assigned();
}
}
public class AccountabilityMap : ClassMap<Accountability>
{
public AccountabilityMap()
{
Id(p => p.Id).GeneratedBy.Guid();
References(p => p.Parent, "ParentId").Cascade.None();
References(p => p.Child, "ChildId").Cascade.All();
References(p => p.Type, "AccountabilityTypeId").Cascade.None();
}
}
public class PartyMap : ClassMap<Party>
{
public PartyMap()
{
Id(p => p.Id).GeneratedBy.Guid();
Map(p => p.Name);
Map(p => p.Type);
HasMany(p => p.ChildAccountabilities)
.KeyColumn("ParentId")
.Inverse()
.Cascade.All();
HasMany(p => p.ParentAccountabilities)
.KeyColumn("ChildId")
.Inverse()
.Cascade.All();
}
}