我正在阅读以下帖子:
以及isocpp页面:
根据标准,我变得很好奇:C ++ 11中引入的哪些更改可能会破坏用C ++ 98编写的程序?
答案 0 :(得分:2)
最突出的一个 - 从析构函数中抛出异常。
在C ++ 98中,你可以拥有执行此操作的程序,如果你小心的话,可以正常工作。
在C ++ 11中,您经常需要明确声明dtor noexcept(false)
。
很好blog post here,关于Andrzej的C ++博客。
简而言之,以下程序用于在C ++ 03中成功运行(在“成功”的某些定义下):
struct S { ~S() { throw runtime_error(""); } // bad, but acceptable }; int main() { try { S s; } catch (...) { cerr << "exception occurred"; } cout << "success"; }
在C ++ 11中,同一程序将触发对
std::terminate
的调用。
答案 1 :(得分:0)
这是与C ++ 11中的析构函数相关的另一种情况:noexcept(true):
// A simple program that demonstrates how C++11 and pthread_cancel don't play
// nicely together.
//
// If you build without C++11 support (g++ threadkill.cpp -lpthread), the
// application will work as expected. After 5 seconds, main() will cancel the
// thread it created and the program will successfully exit.
//
// If you build with C++11 support(g++ -std=c++11 threadkill.cpp -lpthread),
// the program will crash because the abi::__forced_unwind exception will
// escape the destructor, which is implicitly marked as noexcept(true) in
// C++11. If you mark the destructor as noexcept(false), the program does
// not crash.
#include <iostream>
#include <unistd.h>
#include <string.h>
class sleepyDestructorObject
{
public:
~sleepyDestructorObject() //noexcept(false)
{
std::cout << "sleepy destructor invoked" << std::endl;
while(true)
{
std::cout << "." << std::flush;
sleep(1);
}
}
};
void* threadFunc( void* lpParam )
{
sleepyDestructorObject sleepy;
return NULL;
}
int main(int argc, char** argv)
{
pthread_t tThreadID;
pthread_create(&tThreadID, NULL, threadFunc, NULL);
sleep(5);
pthread_cancel(tThreadID);
pthread_join(tThreadID, NULL);
return 0;
}
原始参考: